Bugfixes
A few minor bugfixes: - Fixed a bug with the timer in the racing mini game and the shopping card mini game - Changed the music transition to be a little quicker

Dr. EwsNiklas FuchsHelene SchulteElena zu Stolberg-WernigerodeTill SchefferYara MeierLinus MüllerJohanna Peters
Developer posts and news about this game.

A few minor bugfixes: - Fixed a bug with the timer in the racing mini game and the shopping card mini game - Changed the music transition to be a little quicker

Two of the new additions to our Mini Game gauntlet, had an issue with the in-game timer. This caused the in-game timer of those games to start, without the games being active, which resulted in a loss of the run. Both timer issues should be fixed now.

Just a few bugfixes. Thanks @SirMegalodon for pointing them out :)

And here it is, the final addition to our collection of 16 Minigames. Apart from bug-fixes, there won´t be any content-updates in the near feature. The code-base has become a Frankenstein-themed mix of spaghetti code and reference errors, since I got a little bit lazy putting eve

It's finally happening... The final release of Catastrophic Cat Command is just around the corner, thanks to the amazing work of my students in the Q2 MINT computer science course. Numerous project contributions were submitted, and four of them made it into the live version of CC

A new mini game has been added ( Codename: Maus Klatsche ). The mini game is used as a guided tutorial for my students to learn how to implement new assets (like new mini games) into catastrophic cat command. The mini game is probably only live for a brief period of time until th

- Rocket velocity in planet mini-game was set to a constant velocity - Removed FPS dependency of rotation in heat-shield mini-game - Removed FPS dependency of rotation in parachute mini-game All three games might feel slightly different now, if you were not playing at a constant

Fixed a small Bug, that caused the menue screen after a game reset to stay visible

A small update regarding the credits screen to accommodate more entries - the new school year has started and the first developement cycle with students has begun. All deserve a spot on the credits screen :)

Minor Gameplay Tweaks The sky-diver game wont launch in unfair conditions (e.g. too much wind) The car game prompts for "Drive" and "Stop" have been increased in size Panels now spawn with a 1s delay

Tutorial live for Catastrophic Cat Command! The game now features a brief tutorial at the beginning of the game The game renderer was switched from Vulcan to OpenGL to increase compatability.