1.11 - August 6
-audio issues have been fixed(if audio still doesn't work for you, run oalinst.exe in the game's folder) -Restarting a normal game will now generate a new level

Developer posts and news about this game.

-audio issues have been fixed(if audio still doesn't work for you, run oalinst.exe in the game's folder) -Restarting a normal game will now generate a new level

-OpenAL solution failed, reverting to 1.10 -From now on builds trying to resolve issues will be on a test branch that you will have to switch to manually

-Possible OpenAL fix

-tutorial soft lock fix -possible audio fix

-Updated all shaders to aid OpenGL compatibility

-localized file read fix

-AMD+OpenGL compatibility

-Even more robust debug info

-More verbose error messages

-small change to shaders

-cleaner loading. When opening; the game would awkwardly sit offset on the screen while loading. The window should now open to the correct size and position on screen before beginning to load. -fixes the tutorial by adding a continue prompt -some changes to rendering and loading

-another possible boot fix -tutorial fix

possible boot fix

-Fixed some custom mode features -Implemented more detailed error files

Attempting to resolve issues on game load.

Issues have been addressed regarding -Loading settings from options on boot up -Bad line endings in shader files(illegal non-ascii)