v0.601 - hotfix
v0.601 - Fixed Frost VFX on flamethrowers. -Fixed the weapon hover window so it no longer covers weapon upgrades and DPS. -Fixed score calculation on Inferno difficulty. Bosses now grant 2x more score on Inferno, as intended.

Developer posts and news about this game.

v0.601 - Fixed Frost VFX on flamethrowers. -Fixed the weapon hover window so it no longer covers weapon upgrades and DPS. -Fixed score calculation on Inferno difficulty. Bosses now grant 2x more score on Inferno, as intended.

Hi! Just a quick heads-up that another Arms of God update has just gone live! Here’s the full list of changes: What's New This update focuses heavily on balance, performance, and build variety , with major changes to weapons, Prayers, explosions, projectiles, and Endless Mode. Ma

Thanks everyone for all the feedback about the game and Endless Mode. Watching your scores, builds, and all the creative ways you're finding to completely break the game has been absolute gold for me. I know that Endless Mode currently runs into technical and performance problems

v0.574 * Fixed the leaderboard UI showing the current player's Steam name below the box * Fixed the minimum number of prayers condition not working in Endless Mode * Fixed the shop being empty after Wave 1 due to no Tier 1 weapons being available I know there have been quite a fe

v0.573 - Change the focus effect on hover. - Refund and unlock buttons in the HUB are now triggered on press - no need to hold. - Fix unlocking new characters with different presets.

Quick fix for the minimum Prayer count. It was set to 50, but it was counting from -13. So after changing it to count from 0, it should be 63. I set the minimum Prayer count to 60 instead. It should still be fine balance-wise.

We've made it, Templars! Today, almost exactly two months after the Early Access launch, I'm releasing another Major Game Update for Arms of God. I know many of you have been waiting for these features, so I'm very happy to finally put The Endless Ascent Update into your hands. T

Hello! I just wanted to pop by and let you know that the major update for Arms of God will be live next week! The update will introduce several major features and changes, including: 15 unique new levels featuring a side story New boss: Rector Endless Mode with a global leaderboa

v0.533 Summarized multiple blessing effects in tooltips Crux Slam now scales with Crux Range Martyr now starts with Penance Cycler, reducing skill cooldown on kill Added random character and weapon selection Added enemy highlight setting Fixed an issue where VFX intensity setting

Hello Templars! Thank you all for the first month with Arms of God - it’s been a crazy time, and honestly I still haven’t had a chance to properly rest yet… maybe soon! ;) I really appreciate you all playing and supporting the game. Today I want to share the development direction

Patch v.0.521 In patch v0.520, I added the following changes: Prices are reduced to 75% in Mercy Act I, and each Act increases them by 5%. Tier II and Tier III Prayers are now ~15% more expensive per tier. HP Steal * 3 / current Crusade, capped at 20 HP per hit on a single enemy

Hello Templars! Another major patch for Arms of God is now live. I’ve been tweaking and improving things pretty much every day, based on your feedback, to keep refining the game step by step. Here’s what you can expect in this update: CHANGES Changed the position of the Select an

Hello Templars! Since launch I've released 9 patches and hotfixes, trying to address smaller and larger bugs reported by the community as quickly as possible. I read your suggestions, bug reports, and balance discussions every day, and I want to thank everyone who takes the time

🚨 v 0.507 Show current Events in the Pause Menu Add an option to remove an Order I have many more updates ready, but they will come alongside some UI bug fixes and optimization changes that are quite complex and need more testing before I push them to the main build. If you'd li

🚨 v 0.506 - Fixed boss HP bar positioning. - Fixed collisions involving Chests and Revelation Pedestals - Fixed the Single Purpose achievement. One note: all "kill with one weapon" achievements do not work with Primaris. The achievement description will be updated accordingly. -

Hello, First of all, I want to say a huge thank you for the incredible launch of Arms of God. To everyone who purchased the game, left a review, reported bugs, posted feedback, shared builds, or joined our Discord - thank you. It truly means a lot to me. To be completely honest,

After nearly 4 years of development, Arms of God is finally available on Steam. What started as a passion project gradually grew into something much bigger - a full-scale game with its own world, characters and story. My hope has always been to create a game that gives players do

After nearly 4 years of development, the wait is almost over - Arms of God launches TOMORROW on Steam at 4 PM CEST / 7 AM PDT / 10 PM CST Please check the launch timing map below to find out when the game becomes available in your timezone. PLATFORMS At launch, the game will be a

Over the past few months, nearly 50,000 players tried the demo, and after reading your feedback and watching people play, I started feeling that the old version no longer reflected the actual quality and direction of the game. I didn’t want new players discovering Arms of God for

The release of Arms of God is now only 2 weeks away. On one hand, I can’t wait for it to finally happen… but on the other, I still have soooo much work left to do. Keep your fingers crossed that everything goes smoothly! Today I wanted to answer a few recurring questions about Ar