Minor tweaks and bug fixes
Fixed bugs including an NPC not disappearing at night, a dialogue line typo, a waypoint not appearing, and interaction text occasionally staying on screen too long.


Fixed bugs including an NPC not disappearing at night, a dialogue line typo, a waypoint not appearing, and interaction text occasionally staying on screen too long.

Fixed a dialogue line/subtitles that weren't matching each other.

Minor bug fix involving a camera angle and adjusted some music tracks.

Added some additional dialogue lines into the game.

Minor tweaks and fixes, involving adjusting audio levels and trigger colliders.

Added an additional patient NPC to the institution, and did minor tweaks such as adjusting audio levels.

Added improved ambience and music throughout the gameplay and cutscenes.

This patch adds new NPC patients around the institution and additional dialogue lines for the existing NPCs.

Hello everyone! I am pleased to announce that all known bugs and issues reported from the launch version of the game are now fixed. Please download the newest update for the patches. In addition, I added some new optimizations increasing performance up to 20-30%! The game should

Every currently known glitch leading up to the credits has been patched!

Patched all known bugs involving hard/soft locks, glitched audio, and did minor tweaks.

Fixed minor glitches and a larger glitch that would prevent progressing through the game if found.

Hello again! The game’s release was more buggy than expected and I have been working incredibly hard to patch everything up. I’ve released several patches, and it is still not perfect as a new soft lock has been discovered in the second half of the game. I will keep you guys upda

A variety of bug fixes to address many of the launch issues!

Hello everyone! Thank you so much for your excitement and support for Imaginary Friend Institution! We just launched, but ended up finding some issues mostly tying back to a recent optimization bug affecting the rendering (or lack therof) of certain characters and models! We're i