Small update
Fixed a rare instance in which the player would be locked in menu.

Developer posts and news about this game.

Fixed a rare instance in which the player would be locked in menu.

Fellow vampires! With the latest patch now live, players have a choice of which mode of the game to play. Those you care about, you let them eat. Original/Textual: The Original version of the game in which combat and feeding were based on narrative choices, with the game play fol

With the latest patch coming shortly, players will have a choice of which mode of the game to play. Original/Textual: The Original version of the game in which combat and feeding were based on narrative choices, with the game play following a presentation similar to what a game m

Fellow vampires! I am pleased to announce that Vampirii 1.5 is now live! To a certain extent, outside the quests and storyline, it is a new game. I invite you to try it, whether for the first time or as a returning player, and if you like what you see, feel free to leave a kind w

When I began working on Vampirii, my idea was to recreate the experience of a tabletop game where players sit and let the game master lead the narrative with intriguing descriptions, relying on dice rolls only here and there. Believe it or not, the original idea was that even the

Fixed an issue when retrieving stored pistols from your former lair.

Changes to hunting and feeding feedback * When facing a situation for the first time while prowling residential areas, the player will see the full text describing the scene and the outcome of any action chosen. When the same situation occurs again later, the description will be

What is new in Version 1.1? Changes and the reasons behind them. Fellow vampires, The "hunt and feed" cycle before "getting out of town" in Vampirii faces a challenge when it comes to meeting two goals at once: * providing a narrative experience that approximates that of a table

Fixed a rare crash.

Added a missing menu choice when running out of blood during a fight with ghouls. Made the quest-related ghoul encounters in the forest a little more frequent.

Storing $1,000 at Chuck's now works properly.

A certain image should appear properly now after watching the end credits.

Fixed a rare instance in which a Red Queen's mission might trigger again.

Language fixes.

Minor fixes.

The HP in the final version of a certain fight has been fixed.

The secret boss was accessible for a re-match the next day after defeating him. Doctors ordered a two-week rest.

Minor fixes.

Language fixes.

START HUNTING TODAY! The time has come! Vampirii is out, ready to offer you a unique and engaging story about vampires and "other monsters." Multiple endings, unexpected allies and foes, secrets and twists! Do you want to be an investigator? Enforcer? Hunter? Discoverer of myster