Update 0.840 - Spell Mastery
Spell Mastery added a new weapon (Specializer) added a new potion (Learner)

Developer posts and news about this game.

Spell Mastery added a new weapon (Specializer) added a new potion (Learner)

Happy to announce that online multiplayer is up again. Have fun!

New Content new potion Balance Games could be ended to fast with only going for basic attacks. All wizards gain +1 health Fire Ball and Lightning Strike knowledge cost reverted to the old values (4,7) Wizards Ollum 's special has been nerfed Potions some potions where both situat

New Content 2 new wizards Kulfred Url new Form - Boar it likes fruit Redesigned Questo and Ollum have now more interesting abilities Balance Changed the Base Deck 1 Channel , 4(-1) Magic Missile , 7(+1) Laboratory Scribble This way wizards will have access to more knowledge and w

The philosophy of this patch is to make the game easier for the wizard who is behind or struggling to generate knowledge. The average spell knowledge cost is a bit cheaper and weap New Content New Potion (Druid Potion) Returning Spell (Mana Drain) New Mechanic: Drain Balance Blee

Phthisis now decays correctly

fixed a bug where wizards couldn't be unlocked

several spells and potions stopped working since the last patch (I overahauled the base code witch resulted in having to adjust almost every game items code) I hope this fixes most of them again

removed second Lirp from wizard list fixed locked wizard symbol

New Content 1 new Wizard (Scldak) 2 new fruit (persimmon,durian) 1 new achievement changes phthisis generally apply 3 of this when turning invisible ticks down every turn wizards dissapear completeley when it reacheas 10 (loosing the duel) regen and bleed now only triggers on shu

fixed library -it was impossible to learn spells

Content new armor Bison Fur new achievement Changes Repetition can now return other copies of repetition again Transform 10 % chance to transform a card into an enhanced spell 20 % chance to convert a card into a burden Linux compatability Linux compatability advancements made al

New Content 1 new weapon (Venomancer) 1 new armor (Potion Belt) 1 new spell (Power Drain) Canges Member Belt -> removed Mana Drain -> removed Chaos Gate reverted to previous version Power Drain draw charged from the target Ignus now casts neighbouring spells instead of decr

New Content 1 new wizards (Pillarus the Unseen) 2 new weapon (Fog Rod, Spellsplitter) 2 new armor (Mantle of Invisibility, Poison Frog Skin) 1 new Potion (Potion of Invisibility) 2 new achievements Changes Poison Mechanic poison additionally reduces Mana by 1 Center Mechanic Chan

New Content 2 new wizards (Ollum the Specialist, Questo the Seeker) 2 new weapons (Memorizer, Mixer) 2 new armors (Ancient Curiass, Turban Cape) 3 new achievements Mechanic Change Insanity on shuffle reduce by 1 occurance of mad cards scale with insanity (visual) special frame fo

fixed a bug in the leaderboard reader, closing the connection before receiving the champion and thus defaulting to Lirf

minor AI improvements improved the reliablility of the champion service

prevented the option of forbidding game items to forbid themselves (not allowed, nullifying orb) added server logs to track down ips responsible for unwanted server access

updated host server (hopefully that fixes some of the desyncs that have happened) UI : card tooltip box is variable size now Balance Wizards : Illga the bookworm characteristic +2 knowledge when obtaining a card -> +2 knowledge when obtaining a card outside the library start p

fixed display of champion user (congraz: FluxFlu) fixed 2 achievements not being unlockable