Another patch!
Hello hello, just doing some more ironing Fixed the doors getting a bit too... excitable when in close contact with the shadow And also fixed a rare pathfinding issue that would lock it in place permanently

Developer posts and news about this game.

Hello hello, just doing some more ironing Fixed the doors getting a bit too... excitable when in close contact with the shadow And also fixed a rare pathfinding issue that would lock it in place permanently

Hiiii again, just making some small fixes involving level gen I also added the controls to the pause menu in case you forget them while playing

Hi hi, another update; this time more than a hotfix I'm experimenting with a small checkpoint system that kicks in after your 2nd death, but it only applies to normal mode Hopefully this helps alleviate some frustrations

Another quick hotfix lol Fixing the lights being shut off in a starting area, and a lab room puzzle not functioning properly

Another small hotfix for some issues with the monster detecting the flashlight Also added an extra battery at the start while removing a bonus battery that was hidden

Second hotfix, for real! Fixed a keypad not working, as well as several buttons lacking a cooldown

I just realized I didn't update the default branch before haha Now it's actually updated lmao, Steamworks is confusing

Hey there, just putting out a quick hotfix to address some issues I missed. These include the key spawning in the lab room, the symbol code in the lab room, tweaks to the flashlight so small chairs don't block it, and some pathfinding issues.