swingmania v0.38.0
-added note color customization

Developer posts and news about this game.

-added note color customization

-the game now uses the vr runtime recommended rendering resolution for eye views, previously this was hardcoded to 2048x2048x per eye for testing and prototyping reasons. you might notice lower performance after this update if you have set your rendering resolution higher than th

-added 2 new songs from BASSDOG (GIMME TIME and MEDICINE) -removed 1 song cause it didn't fit and the map was terrible (LIFE) -adjusted default volumes -adjusted default song order

-added new space environment -new menu music (Septilateral - Chronophobia) -built in environments are no longer stored in the custom_environments folder -improved quality of beans (the pawprints on floor) in default environments

-you can now click on your global or country rank to switch the leaderboard to a view showing overall global or country rankings of players -added display for pp gained during session -added highlight for players own score on the leaderboard -song list now displays star ratings o

hotfix for steam breaking game folder structure in the depot for some reason

hotfix for 0.34.2 breaking some ui controls in controller settings menu

-added separate controller bind for pausing -controller settings menu should no longer allow you to pick binds that break the game -changed default pause bind, it is now thumbstick click for most controllers -removed logo from menu environments -adjusted diff graph darkening beha

-fixed game closing when taking off oculus headsets -added twitch chat toggle to ui settings menu -updated swingmapper ui -improved difficulty graph rendering and added a fade to highlight peaks -updated credits section, added wip notice to the start and added more names

-implemented room offset menu -implemented ui menu. currently it only has a toggle for the perf graph but more options will be added later -added a launch option that might fix bugged rendering on some linux vr runtimes -removed diff graph background so it looks a bit less jank i

-improved gpu performance by up to 20%. the game is not fully optimized yet so there's still more performance improvements we can do in the future -updated side menu button layout to fit more buttons -added controller settings menu with options to rebind inputs and adjust haptics

This update adds more changes based on early access feedback -button arrows are now consistent across all UI -added round notes -removed all cube shaped notes -renamed slicers (ew) to Cat Sticks™ (way funnier) -pausing is cheating (if you pause you must now either restart or retu

-fixed a bug that would cause the game to crash when clicking on a leaderboard that had 10 scores -game servers are now back online, we took them down out of an abundance of caution during the investigation of the leaderboard crash bug -servers now update your nickname and profil

This is another small update addressing some early feedback -removed placeholder skill triangle from the menu. we might add it back later once the underlying functionality is implemented since we received a lot of complaints about having nonfunctional placeholder designs in the g

-minor ui adjustments -added more names to credits -updated linux launch script to work with more distros