Bug fixes + Timer saves
Patch 1.1.1 - Fastest time clearing a level is shown in level select - Fixed bug where the player cannot pause the game on the last cutscene - Fixed bug where the player can progress dialogue in pause screen

Developer posts and news about this game.

Patch 1.1.1 - Fastest time clearing a level is shown in level select - Fixed bug where the player cannot pause the game on the last cutscene - Fixed bug where the player can progress dialogue in pause screen

After hearing about several players having trouble with progressing in the early portions of the game (especially in multiplayer), I have decided to update the difficulty! New Checkpoint System: - Checkpoints have been added into the game, activated by changing the difficulty in

- Fixed spike enemy sync issues on multiplayer - Fixed spike enemy unexpected movements - Fixed unprecise collisions