Small update
Fixed a small bug in Yedidia's office where you would get double hope damage (We decided the souls-like experience is not very fitting for Haifa)

Developer posts and news about this game.

Fixed a small bug in Yedidia's office where you would get double hope damage (We decided the souls-like experience is not very fitting for Haifa)

Hi everyone! This update focuses on polishing the narrative experience and fixing several issues reported by players. Improvements Added subtle character animations to dialogues to improve the feel and pacing of conversations. Minor polish to writing & dialogue flow. Enhances

Hey everyone! We’ve been listening closely to your feedback and watching how you play. This update focuses on improving progression flow, refining the hint system, and smoothing out some rough edges (especially in the Lighthouse scene). 💻 Steam Deck & Mac: We know many of yo

After two years of development, countless iterations, and more builds than we can count, we’re excited to share that Haifa is officially live on Steam. Explore the city. Search for Ibra. Piece together the truth. This is our first release as a small team, and it means a lot to fi

Hi everyone! We wanted to share a small but important update about Haifa ’s launch. After a lot of discussion inside the team, we’ve decided to push the release back by two weeks . The game will now launch on February 9, 2026 , instead of January 26, 2026 . The game is very close

We’ve been gathering and carefully listening to all the feedback you shared since the last demo. Today, we’re excited to share the final version of the demo , along with some new features and polish that bring the game one step closer to release. And speaking of release… 🎉 Haifa