V1.0.2 FIX
Thank you all for playing! The following issue has been fixed in this update: Fixed a bug where the second chest opening in the Research Institute interface failed to display properly.

Thank you all for playing! The following issue has been fixed in this update: Fixed a bug where the second chest opening in the Research Institute interface failed to display properly.

Thank you for playing and providing your feedback. The main fixes and updates in this patch are as follows: Reduce the score requirement for early-stage levels across all difficulty modes. Fixed the bug where pressing the Tab key did not switch weapons. Fixed the bug where the

Thank you so much for trying out the game during the Next Fest and for all your feedback! The official version of the game is now live! Of course, this is just the first step. Moving forward, I will continue to add new items and levels to keep the game fresh—and I’m also planning

Added bordered window mode Item modifications: Energy: Usage trigger changed to rotation trigger Large Battery: Usage trigger changed to rotation trigger

In this update, we have modified the time system for each round, removing the 120-second limit for rotation turns. Players can now manually end their turn to proceed to the next phase of combat. Additionally, we have fixed some translation issues and bugs.