Patch 1.1.3
Optimized some modeling resources for smoother gameplay. Delivery times now display in real-world time instead of in-game time. Upgraded Unity engine version to resolve security issues.


Optimized some modeling resources for smoother gameplay. Delivery times now display in real-world time instead of in-game time. Upgraded Unity engine version to resolve security issues.

Remastered worldmap and minimap graphics Changed rocket costs and Happy New Year!

Villagers rescued late in the game have high relations Fixed mouse cursor bug Changed some UIs & Added VFXs

Hardmode Was the zompizza too easy? For those who are still hungry, “Hard Mode” is here. In hard mode, it's harder to get a rating, there are more zombies, and your vehicle explodes when it takes damage! In fact, this was the intended difficulty level of prototype. Will you be ab

Added cooking sounds Changed some UI and tutorials

Changed Max load 6 -> 5 (WarTruck, Police Car) Changed Upgrade UI Changed Garage UI & Fixed bug

bug fix testing...

Improved UI convenience (scroll bar, scroll view, oven, gamepad) Changed some UI (management panel)

Automatically change vehicles when you acquire a new one When research is available, notification will be displayed on tab Changed when villagers send SOS (when player completes all deliveries) Notify when more orders are available

New Vehicle : Van (required rating : 35) Overall increased research costs Changed balance of villagers (gift boxes, conditions...) & Added guides Increased raid intensity (when there are many ingredients) Changed some texts Changed some world objects

Adjusting the camera angle Fixed a controller bug where the character was out of control in the midnight (time to talk with villagers)

Controller start button can pause the game Changed some tutorial text Added field traps Changed vehicle angle after fast travel (to face the pizzeria)

Streaming for 2024 Steam Next Fest Oct