Hotfix [2026-08-17]
fixed a recurring error that caused NPC hurtboxes to sometimes linger after their departure, causing a potential softlock in one instance fixed an error in logic that caused a machine to continue humming after it was destroyed

Developer posts and news about this game.

fixed a recurring error that caused NPC hurtboxes to sometimes linger after their departure, causing a potential softlock in one instance fixed an error in logic that caused a machine to continue humming after it was destroyed

- fixed an error in logic that tried to start nonexistent conversations - fixed an error in dialogue system that caused Israfel to momentarily be called "Great Edward" in a specific circumstance - fixed an error that allowed the player to wordlessly collect infinite burlap sacks

Fixed an English-exclusive issue where the game's UI would vanish entirely

This is a small but necessary set of updates to the game's logic and functionality: - fixed an error in logic that caused a bag to disappear if the game was saved/loaded without picking it up, creating a softlock - ensured that certain long-running sounds correctly stop playing i

Fixed a rare error in the game's logic that could cause previously completed puzzles to half-reset, allowing players to redo the entire thing without any of the materials required. This had no impact on progression or ability to complete the game, but was incredibly confusing.

Kenoma functions on Steam Deck, but only in "desktop mode". Please ensure that this is enabled when playing the game, as failing to do so will lead to various things in the game's code that require mouse input breaking.

This small but important bug-fix update was made possible by: a report from a player like you. fixed a problem with the save/load system that created softlocks

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