Fixed Data Errors
• Fixed some game crash errors when trying to enter race mode or shooting someone in battle mode due to the updated save system. • Fixed display of tanks destroyed at the end of a battle match.

Developer posts and news about this game.

• Fixed some game crash errors when trying to enter race mode or shooting someone in battle mode due to the updated save system. • Fixed display of tanks destroyed at the end of a battle match.

In order for me to enable cloud saves, I had to redo the save system in Rogue Tanks. This meant that every spot in the code where it unlocks something or saves any records or statics, I had to change part of the code. Hopefully I found everything when I was test playing earlier t

Hello all, I've put together another update for Rogue Tanks! I call this one, the "Enemy Stripes" Update. There is now a new toggle in the settings menu to turn on/off stripes on the enemy tanks. This was added so that it can become a lot easier to identify friend from foe. The s

Fixed the cursor in the settings menu so it doesn't go below the bottom most item in the list. Fixed the Reward Points progress meter on the Campaign Records screen so it does not not go outside the box. I noticed these issues when I was doing my first ever 100% speedrun of the g

Patch Notes: Added V-sync option (was previously on by default) Added filter option: Sharp or Smooth (was previously smooth by default) Funny story, I was testing the game on my big TV instead of the usual PC monitor I work on. I noticed the game seemed to be running slow, so I t

This update brings shadows to nearly everything in the game: tanks, bullets, missiles, enemies, walls, upgrade cards, and text. More fixes are detailed below. Gameplay Changes: - Made the invader and mole challenge rooms a little harder. - Changed the fire restriction after picki

Ver 1.1 Patch Notes New Features: - Enemy List on the Title Menu This list will show information about every enemy the player has defeated including how many of that enemy the player has defeated, what their stats are such as movement speed, reload time, etc., plus a description

Today is the day Rogue Tanks is released! Special discount for early adopters! You can play with 1 to 4 players in the roguelike campaign, the survivors-like...Survivor mode (also 1 - 4 players), and mess with your friends in the Battle and Race modes.

Let's play each game mode in Rogue Tanks and see how we do. Ask any questions you want in the chat.

As we get closer to release, I've updated the demo to include survivor mode along with various small tweaks to the game. I said last time that Survivor mode would be the last major update before launch, well... it's not! ːsteamhappyː There is another new game mode in the works wh

Survivor mode has been added to Rogue Tanks. In this mode, pick a tank, pick a stage, and see how long you can survive with endless numbers of enemies trying to take you down. Two new achievements have been added in connection with Survivor mode: Destroyer - defeat 300 enemies in

Rogue Tanks is going to be my first full game release on Steam. I started development on Rogue Tanks at the start of this year. I spent about half the time coding and making the actual game. The other half was spent making the dev log videos, editing them, making the trailer and

Hello everyone who wants to play Rogue Tanks! The game is nearly complete and will be released before the end of the year. In preparation for the full release, a demo will be available to download Friday, August 9th. Once it becomes available, I hope that you will play it, enjoy