Small Patch v1.0.3.3
Small Patch v1.0.3.3 Fixed an issue where some players were not getting their Keycards after killing Void Mother.

Technical data

Small Patch v1.0.3.3 Fixed an issue where some players were not getting their Keycards after killing Void Mother.

Minor Patch v1.0.2.3 The "one shot death" bug has been fixed. Fixed a bug where the UI for extra life didn't properly update.

Fixed a problem where the enemy TriArt could one shot the player. Fixed a problem where the RockOrb attack sound not always playing.

We‘ve made the game we set out to make. Instead of dragging out the process we’re releasing the 1.0 version on October 29th . With that said, we will of course keep fixing bugs and make minor tweaks as long as the game is on sale. Happy gaming and have a wonderful day! /Borrowed

Demo/Early Access Update v0.5.0.0 We're entering into Beta. All of these updates have been made to encourage a more movement-based playstyle. To engage the player more with a smaller number of enemies. We also wanted to make the level up moments feel more meaningful and not make

Demo Update v0.1.3.5 General Updates Minor UX/Text tweaks to the UI. Weapon Updates Weapon damage now have a damage amount fall off, the further away you are the less damage you do. 0-20m - 100% 21-40m - 80% 41-60m - 60% 61-9999m - 0%

Demo Update v0.1.2.5 General Updates Minor UX/Text tweaks to the UI. Fixed minor enemy AI glitches. Fixed a bug where some player passives did not spawn when leveling up. Fixed a bug where the last picked passive remained highlighted after leveling up again. The glimmer shown whe

Demo Update v0.1.1.3 General Updates Haris "Healing bot" now properly makes a sound when active. Added a Glimmer visual effect for Keycard/Experience/Health drops. (Will be tweaked in future updates) Minor tweaks to how and when a mini boss spawns. Catspider - Mini boss Updates C

v0.1.0.1 Minor UI fixes Made "Keycards" meshes larger