Small update
Just a little juice & effects added to kills, points, UI, etc When entering the final stage, enemies keep spawning, so the more psychotic players can choose to farm Ending sequence is cooler Coffin destroyed = 1000pts

Developer posts and news about this game.

Just a little juice & effects added to kills, points, UI, etc When entering the final stage, enemies keep spawning, so the more psychotic players can choose to farm Ending sequence is cooler Coffin destroyed = 1000pts

Added a movement tutorial thing to the main menu

- Adjusted falling objects spawn rate - Added an achievment - Slightly better collision detection

THE PERFECT DRUG UPDATE More destruction, more movement, more damage. This centuries update makes the game world a living playground of carnage. With barely an in-place block to stand on, you'll need to rely on quick thinking and even quicker feet to avoid sinking into the v̴̐̈́̍͝

Fixed a rare bug where world elements will spawn inside other world elements Blazingly fast gif loading and an ultra-responsive UI overhaul thanks to vleue_kinetoscope

Evil Corporation™ has arrived to peddle junk food, monster energy drinks and other Weapons of Mass Destruction to unsuspecting trick-or-treaters. Fashionably late for halloween (6 months), Evil Corp executives couldn't give less of a heck as they only care about profit margins an

Attempting to fix recent AMD driver crashes by disabling legacy fullscreen by default. If you have a recent AMD GPU, borderless fullscreen will give you zero input lag, however fullscreen will crash. For older Nvidia and Intel, legacy fullscreen may reduce input lag. The game wil

Crash reporting - The game crashes on startup on a small minority of systems, to combat this, crash logs are now properly stored into a log.txt in the game folder, and a crash report prompt will appear Decals! Blood splatters everywhere! Enjoy! More blood particles The player is

Patch a common windowing bug that causes the app to crash on startup

Offline mode - Players can now play the game without an internet connection. In order to curb cheating, score will be lost in this mode! Fixed a bug where sounds kept playing after removal Fixed leaderboard interface. Leaderboards are now updated live.

General Added leaderboards; DEATHTRIP is now competitive! Tested gamepad support. Works with Steam Input mapper, which you can find by pressing Shift + Tab to bring up Steam Overlay. Tested on an Xbox controller. Gyro controls are heavily recommended for precise strafing Added a

Fixed a bug where hallucinations stay on long after percs have worn off.

Window can now be resized to any resolution Percs(or pills) give you temporary hallucinations Death menu now shows your score and an optional press R to quick restart Coffins debuffed

Switched from BorderlessFullscreen to Fullscreen since it was causing input lag, causing everything to feel "slow". Vsync is now off, inputs are now probably more responsive than most other Steam games The rust compiler was throwing allot of useless files into the game. Games fil

All resolutions, incl 4k and ultra wide screen now supported! Volume sliders fixed Sensitivity slider fixed Audio levels adjusted

Yo thanks everyone for playing and testing! Thankful for all the feedback, both brutal and positive! Hope I can get close to version 1.0 in the coming weeks, but in the meantime, I've decided to make the game MORE FUN! What's new: Can carry multiple weapons, scrapped weapon drop

Fixed some audio clipping issues

Removed Windows terminal pop up Removed all weapons being unlocked Fixed weapon drops