SporeBloom: Mycelium Master

Coming soon

Antigen Interactive Inc.Jake Collinge

Planned release
To be announced
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

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  1. Developer post

    Campaign Mission teaser: Garden Pot

    Hello mushroom fans! 🍄 Much of production is focused around Single Player and it's very unique, exploration driven ecology missions. Each mission has novel objectives, provided by the always expanding Ancients: What do fungi eat? How'd they get in my soil? *Images are works in p

  2. Developer post

    Spore Feature: SugarWedge

    SugarWedge is Ready to synthesize! Here's the in-game lore: Due to specialized enzymes, SugarWedge possesses incredible carbohydrate production. Their Blooms are characteristically sweet smelling, too. The 3rd SPORE to enter development has returned to full testing! 🍋 I've grown

  3. Developer post

    Mycelium 'Tree', Dispersal & Glossary Upgrades!

    Mycelium 'Web' Upgrades The Ancients have made an appearance, as the caretakers of knowledge. Connected SPORES transmit their experience upgrades between nodes. Here, BeanStripe marches towards a fork in the web...to new Blooms , or Customizations ? Improvements to colors, animat

  4. Developer post

    Huge DEMO Update: Campaign Mode & Upgrade System

    NEW CAMPAIGN: Experience the first 3 Missions of the game for Free in the Demo. Each Mission takes place on World 1: The Rainforest Stump You'll find many ' Ancients ', captivating fungi...trees(?) which grant ecological tasks - from utilizing your spores to meeting new species,

  5. Developer post

    Features Update - New Demo Soon

    Several new features are making their way to a fresh Demo experience! (eta...'soonish') Glossary Lab: Mycology Learn about mycology (the study of fungi)! What anatomy produces spores? What does morphology mean? Why is fungi so cool? Why does BubbleFins have...Bubbles? Examine you

  6. Developer post

    Missions: New Single Player Experience Teaser

    Ecology Missions Yes, while you can play matches against the CPU for a Single Player experience...a whole new mode is being developed ! - In this teaser we climb across a mighty Rainforest Tree: Your Mushroom Companion will help you traverse this mammoth sized woody mountain, and

  7. Developer post

    Feature Teaser: Map exploration, New Blooms & Demo News

    Features in Development Over 1000 people have grabbed the demo! Plays are on the rise. While the Demo is out, it does not yet contain the full spectrum of planned content; I'm hard at work expanding on future areas that provide much more narrative and ways to play. Map Exploratio

  8. Developer post

    Demo Update (1.0.1) - Features and Fixes

    Have you taken over the maps in the Demo yet? It's best with a friend to outsmart... Development continues on full game features, but also support for the Demo to continue refining and updated. New Feature: Guide (v1) This new guide will be expanded upon to address the depth of s

  9. Developer post

    DEMO is now LIVE!

    It's finally time to get your hands on the gameplay :) As a solo dev, it's been an equally challenging & rewarding path. Forward this to a friend, make a custom lobby and see who is the most fit fungi around! Check out some new Screenshots and more on the page: From the Title

  10. Developer post

    TEASER Trailer Release (Demo announcement)

    In case you don't float over to the game page yet: As a bonus, you'll also find a host of new screenshots like this one! Fungi be hungry, and we're stepping up the food sources :) Branding is also evolving so I hope you enjoy the pretty capsule art and character. (credit to Jonat

  11. Developer post

    Branding/Screenshots/Playtesting Update!

    Internal Playtest Weekend - April 12-13 Some of the action will be streamed on DISCORD showcasing charming multiplayer in brand new habitats. Stay tuned in #discussion and #annoucements there for when to tune in. I'm also personally looking forward to the cosmetic choices, always

  12. Developer post

    Character Customizations Update

    Fresh Artwork of BubbleFins and BeanStripe Character Models Completed BeanStripe! BubbleFins! How you look reflects not only your mood, but also prowess or passion for a Spore type. Mix and match to your hearts content with: Body Skins Caps (hats, so to speak) Magic Spore Staves

  13. Developer post

    Gaining Nutrients: Design Overview

    Mushrooms require nutrients to grow, right? But where do they come from... MYCELIUM! Check out the cords, the fluff, the sprawling threads. (foraging photos taken by myself) The main body of a fungi is actually underground, as demonstrated above. The mycelium network provides acc

  14. Developer post

    Art: A peek at the World & Customizations

    While still temporary, things are cultivating nicely; inching closer to the inspiring concept artwork, I'm happy to share some world lore... Zygo Bank What is this large structure known as the Zygo Bank? Inspired by real spore structures, this marvel will be core to your many org

  15. Developer post

    Art Assets Preview (BubbleFins Species)

    Curious about the artwork going into the Spores and Blooms (mushrooms)? While most of the current content is a first pass, the key Spores are being analyzed and designed into their final (fingers-crossed) forms! Flowing with the games stylized and graphical leaning surfaces, Bubb