Chaotic Conflicts 1.6.0 Mini Update
You can now select a color for your Chaotic Conflicts character!

Developer posts and news about this game.

You can now select a color for your Chaotic Conflicts character!

Added dolphin diving (press the slide key while mid-air). Added the ability to sprint while firing. Improved weapon accuracy. Fixed lighting issues on the Testing Chamber map. Hosts can now choose to either randomize chaos levels or set a specific level in the lobby.

Hello everyone! It's definitely been a while and I'm here to update you all on what's next. I've already addressed a bit of this in my discord server and youtube but I'll do it here too. So I would like to apologize for the lack of updates. It was just a combination of burnout an

- Optimized lighting on indoor maps - Fixed boss fight glitch in wave survival

Over the next few update I'm am going to be remaking all of the maps and adding some unique features to each map. - Remade the "Ruins" map - Added destructible walls on the map - Changed lighting system - Fixed Double Health glitch

Features: - Incendiary grenade - Frag grenade - Stim (These can be selected from the loadout menu) Patches - Fixed soft lock problem on the volcano map - Fixed aiming with nothing in your hands

- Made bots and survival mode kills give more xp

- fixed mouse acceleration - fixed key binds not saving - fixed being stuck in the sky - fixed life steal not working - nerfed bots

- fixed no regen in wave survival - fixed Christmas hat not showing up

- fixed rocket launchers doing no damage

- Patched chaos level stuck on screen - Nerfed "Boss Fight" random event

- New Feature: "Chaos Level" - Added stackable random events - New random event "Recoil Rage" - New random event "BOSS FIGHT - Fixed map "Trenches" appearing on survival mode

- Patched spawning under map in "Trenches" - Fixed text not showing up in lobby UI

- bot play feature moved into the public/private hosting UI - New round gamemode "last one standing" - Main Menu UI remade - Tutorial button moved - public lobbies can host with bots when there are no players - public lobbies with bots are joinable and the bots will be replaced

- Added new map "Trenches" - Nerfed bots - Added "Last One Standing" - Adjusted shotgun spread

- fixed having perks on spawn in survival mode

- Changed "Nice and Healthy" to "Resilience" - Resilience now makes you take 10% less damage. - health regeneration is now a passive ability for the player

- fixed aiming with bat - fixed bug where if someone equips the "Nice and Healthy" perk it applies to everyone - reworked wall running

- fixed invisible lava on Floating Islands

- readded joining mid game