Security Update
Recently Unity disclosed a security vulnerability effecting all programs made with Unity ( ). Version 1.1 of PSolTrix was rebuild with a patched version of Unity. I recommend to everyone to use the latest version of PSolTrix.

Developer posts and news about this game.

Recently Unity disclosed a security vulnerability effecting all programs made with Unity ( ). Version 1.1 of PSolTrix was rebuild with a patched version of Unity. I recommend to everyone to use the latest version of PSolTrix.

PSolTrix is finally out of early access. I hope somewhere someone will have fun playing it.

As already indicated in the last update-post the main improvement in this update is that there new color palettes. There are now ten predefined color palettes, where I tried my best to pick colors that look nice and varied. The colors in the menu, UI and background are changed, t

These are the updates: The "back" in the game-over screen is shown at the bottom of the screen, now. Changed position of preview scene in control-rebinding-menu. Improved detection of whether the last input came from mouse/keyboard or gamepad (used in tutorial). It's kind of insa

These are the additions in this update: Flipping a piece is now animated instead of instantaneous. I hope this will help players understand what "flipping" is doing and maybe it looks a bit nicer. Reduced height of preview-field in change controls menu. With previews parameters i

It turned out that new players still have problems understanding the geometries of PSolTrix, especially that the spheres consist of many rows/shells/layers. The update contains several changes that will, hopefully, give people a better understanding of what is going on: The diffe

This update contains a few small things I wanted to get out of the way. There are three more game over animations. In total there are now four game over animations, which are chosen randomly. Additional parameters in the menu for adjusting the distance between camera and field, c

The solid black background looked a bit boring, so this update contains a more interesting one. For quite some time I didn't know what to do about the background, since I suck at art. But then I remembered that art-skills are not necessary, if one can program and knows math ;-).