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corpo/ghost cover art

corpo/ghost

Interleaved Systems

Released
13 Dec 2024
Platforms
Last updated
15 Sep 2026, 02:21
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EspionageStealthActionPuzzle
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0
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0 reviews
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Follower history
United States store
$14.99
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Updates & announcements

Developer posts and news about this game.

Change historyBuilds & patches
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  1. corpo/ghostcorpo/ghost cover art
    22 Sep 2025Developer post

    Objective preview bugfixes (v12 / demo v19)

    Only fixed 2 issues - one that was reported and another one that was found while fixing the first one: Fixed map being inaccessible when the mission is started with objective preview enabled. Fixed reflections sometimes disappearing in objective preview mode.

    Read update · Original post

  2. 29 Mar 2025Developer post

    Interactables & menu background update (v10 / demo v17)

    New menu background Interactable display UI v2 Added a new version of the interactable user interface - improving overall visibility, showing out-of-view targets and simplifying the appearance of light switches (the old version can be restored at "Options/Game/Interaction display

    Read update · Original post

  3. 08 Mar 2025Developer post

    Shadows update (v9 / demo v16)

    Improved the quality of wall/door shadows from dynamic lights, avoiding dark spots in the corners. Added world shadow effects around pillars and inner corners. Fixed lighting/sound blocking for doors that are initially opened. Fixed a reflection rendering issue that appeared when

    Read update · Original post

  4. corpo/ghostcorpo/ghost cover art
    13 Feb 2025Developer post

    Reflections update (v8 / demo v15)

    ​Just one thing added for this update but it's fairly big: Planar reflections These are more accurate reflections for windows, mirrors and glass doors. Can be turned on or off at "Options/Graphics/Planar reflections". There is also a "min. size" setting that determines the minimu

    Read update · Original post

  5. corpo/ghostcorpo/ghost cover art
    05 Feb 2025Developer post

    Door closing & graphics updates (v7 / demo v14)

    Door quick-close (door control version 4) Activated by pressing the local interaction button ( / 🎮 by default) together with moving in the direction that the character should stay after the door is closed. Only available while the door is fully opened (at least nearly 90 degrees

    Read update · Original post

  6. corpo/ghostcorpo/ghost cover art
    26 Jan 2025Developer post

    v6 full / v13 demo - making things easier

    This update is mainly focused on making various things (like replaying and seeing objectives) easier. Progress control Added a feature to allow resetting the unfinished missions to the initial state, which allows replaying the game without losing access to missions. It is possibl

    Read update · Original post

  7. corpo/ghostcorpo/ghost cover art
    16 Jan 2025Developer post

    v5 update (meta-game) + demo is back (v12)

    The latest update focuses on the meta-game aspects - mission names, progress updates - with an additional fix thrown in. Mission names Added names to all missions and locations The old ID-names can be viewed in mission lists by holding Left Ctrl or Y/Triangle on the controller. P

    Read update · Original post

  8. corpo/ghostcorpo/ghost cover art
    06 Jan 2025Developer post

    v4 update (door controls v3 and various fixes)

    Door controls v3 The version 3 of door controls has been added. The new controls are: Space / 🎮 - full end-to-end open (including unlock if needed) , in hold mode: unlock door, quick open (<45°), change sides (>45°) Left Ctrl / 🎮 - hold the door (or attach/detach in hold

    Read update · Original post

  9. corpo/ghostcorpo/ghost cover art
    26 Dec 2024Developer post

    Small update (v3, Dec 26)

    While considering how to best design and add easy mode and further door UI upgrades, here's a smaller update. Environment maps Added a high quality setting in graphics options that uses anti-aliasing to generate the environment maps (NOTE: If you experience crashes on older hardw

    Read update · Original post

  10. corpo/ghostcorpo/ghost cover art
    16 Dec 2024Developer post

    Update (v2, Dec 17, door focus)

    Focused mainly on making doors easier to use in most cases. Door quick-open Activated by pressing the local interaction button ( on a keyboard or on the controller by default). Only available while the door is opened below 45 degrees and while there are no active electronic locks

    Read update · Original post

  11. corpo/ghostcorpo/ghost cover art
    26 Nov 2024Developer post

    Release date (Dec 13) / demo update (v9)

    Release date: December 13, 2024 (in less than 3 weeks, wishlist to get notified when the game comes out) Another demo update (v9) has been pushed as well, among the changes you'll find: Light tool improvements - added a usage sound, added a reflection warning Added a timeout prog

    Read update · Original post

  12. corpo/ghostcorpo/ghost cover art
    18 Oct 2024Developer post

    Recent demo updates (up to v8)

    On top of the usual work, this has been an interesting week (and it's not even over yet). Many fairly basic issues were found - and fixed. Hopefully if anything in the game was unclear or confusing before - the recent updates should address that. Main issues fixed in v8: Mission

    Read update · Original post