Update 1.1.7
This bugfix is for a missing textures bug that was recently reported. Some paintings and puzzle objects had missing textures, preventing players from moving forward successfully.

Developer posts and news about this game.

This bugfix is for a missing textures bug that was recently reported. Some paintings and puzzle objects had missing textures, preventing players from moving forward successfully.

I'm sure these Trading Cards are totally normal and super cozy. What are they? You'll have to collect them and find out. Craft some badges. All the cool kids have them. Especially the final one, it's... why does it look that way?

Security update for Unity. See:

2025 Canadian Game Awards Moving Houses Nominated in Multiple Categories Moving Houses has been nominated in two categories for the 2025 Canadian Game Awards! First in Best Performance for Ben Burne's end credits song and second for Best Technology and Innovation!

PATCH NOTES The game now autosaves when tasks are completed / when you level up

Patch Notes Added Brazilian Portuguese as a selectable language

Patch Notes Custom Key bindings could break the tutorial screen when it tried to display a mouse button prompt if those keys had been rebound to something else. Tutorial screen should now show mouse or keyboard keys properly and not break.

Patch Notes updated localization credits fixed an issue where invisible trigger box was blocking interaction with door fixed an issue where "Loading Game" stayed on screen

Patch Notes Added Russian localization Reset Task now keeps items stored in the van... in the van Fixed end credits camera to incorporate recently added invert options Fixed some objects that had trouble in low framerate situations (items located in drawers)

Patch Notes Added additional translators into credits made a certain puzzle element more obvious (sparkles!) added "invert horizontal look" and "invert vertical look" toggles in the options cleaned up some blood... seriously who's bleeding in here? Knock that off.

Patch Notes Fixed some small spelling errors in the credits Tried to fix the strange changes that were introduced in the last build I think the house is resisting my edits because it just made some new corridors appear Sorry

Patch Notes Fixed some misplaced geometry as the house's floor was trying to escape under the walls and onto the lawn. Told the house it needs to keep its floors inside the house. The house grudgingly accepted. New Content A later game area has become more difficult to escape fro

Patch Notes Increased the lighting in a few rooms Made certain GRAVE collectables easier to collect Made a certain GRAVE set of doors close behind the player when collecting above collectables Added a Depth of Field toggle to the menu to disable the effect Fixed a bug where the m

Patch Notes Fixed a bug with duplicate front doors. The front door should not misbehave anymore. The front door has been told it needs to do better. The house is sorry.

Patch Notes Fixed getting stuck in one of the bathtubs. You can now jump out of it. Fixed being able to carry the basketball into the end credits. You now drop the ball when getting into the van.

Moving Houses was built with the Steam Deck in mind It's fully gamepad compatible It's got onscreen glyphs that match the Steam Deck controls Large legible text It runs in the Steam Deck default resolution It runs smooth at the default settings It supports Steam Cloud saving If a