bug fixes
Did a reupload with an engine update just in case, since I've noticed that there is a chance for some background files to get funky with no warning without it.

Developer posts and news about this game.

Did a reupload with an engine update just in case, since I've noticed that there is a chance for some background files to get funky with no warning without it.

View game page Conviction Chronicles is a multi-ending and dynamic horror adventure game. Your decisions will shape the story and seal your fate. Day Time Socialize with your fellow prisoners to forge alliances and gather intel for clues. Craft tools for survival or murder. Obser

Did some bug checks to make sure there are no bugs. Added some friendly soldiers to certain maps to support the player for better game balance.

Fixed some of the achievements. Changed/fix some of the corrupted code due to an engine related error

Changed resolution to not cause an error upon loading certain effects. Put in checks to make sure certain things are there

Increased the default resolution. Press F4 for full screen.

Everything changed: Changed how much stat increases when hanging out with a party member Fixed some text with a late game map notification popping up early Nerfed the sniper rifle to have a range of 5-30 tiles, but with a 40% hit chance Changed the level scaling slightly for enem

Here are all of the changes Made it more clear than F4 puts the game into full screen. Added more starting locations for each map, allowing more choice in planning where units will be. Buffed the Sniper Rifle to have unlimited range outside of 5 tiles near the user, but with a lo

Pressing F4 will enter/exit Full Screen. Slight gameplay tweaks

In this SRPG, you will face enemies who are not only intelligent but also unpredictable, they are extremely dynamic in how they act for their survival at the cost of your own. If fought against when defending locations, they will get weaker, having less units and power for their

In this SRPG, you will face enemies who are not only intelligent but also unpredictable, they are extremely dynamic in how they act for their survival at the cost of your own. If fought against when defending locations, they will get weaker, having less units and power for their