Patch 1.1.4
A previous patch made it so obstacles inside a boss arena would be destroyed, and kept respawning. This patch makes it so obstacles are not destroyed, only disabled, fixing the issue.

Developer posts and news about this game.

A previous patch made it so obstacles inside a boss arena would be destroyed, and kept respawning. This patch makes it so obstacles are not destroyed, only disabled, fixing the issue.

Bosses that create arenas now continuously destroy obstacles inside them Fixed an issue where the crystal eyes would spawn with a pink pupil in some instances

Fixed an issue where screen resolution was not applied or saved correctly

Fixed an issue where settings in the Options menu, and selected ability was not saved correctly

Hi :) After the release of Cellfish I received a bunch of wonderful feedback about the game; enough that I thought: “I should add some of these things”. So I did. I’ve been hard at work adding more content to the game which you can read more about in these patchnotes. Abilities A

Bugs: Fixed a bug where the jellyfish boss duds would not despawn if the player died Abilities: Decreased the knockback of the Parasite boomerang ability when evolved with the split projectile ability

Game now saves more often to avoid issues if the game is abruptly closed.

Fixed a bug where physics for the parasite projectile were calculated based on framerate Improved the settings menu to better reflect the effects of Vsync and Framerate

Fixed a bug where deleting your game save would not properly overwrite steam cloud save

Fixed a bug where players with saves from before release would experience a crash on launch Fixed a bug where the delayed explosion of Explode ability modified by Boomerang ability would reset the coolodwn and visuals would appear incorrectly.