Steam Item Check Fixed
fixed checking for steam item unlocks when returning to main menu from game.

Developer posts and news about this game.

fixed checking for steam item unlocks when returning to main menu from game.

Drops x1 item randomly per day

Steam items are weird man, it doesn't like to be checked more than once per session I guess. I hope this fixed it. I think this should fix it, here's a recap Blue Hat: +5 HP Red Hat: +10 HP Gold Coin: +25 HP Extra items do NOT stack! So max bonus is: +40 HP PLEASE NOTE: NEW ITEM

I never get things right the first time :P Refer to last updates notes for info.

Added 3 steam inventory items, or rather, finished them! Blue Hat: +5 Health Red Hat: +10 Health Gold Coin: +25 Health Items are unlocked automatically by playing and can be traded on the item store!

DXP Events Re-Activated: Now uses system date & time, yes this means you could easily hack it by changing your system date and time, however I hope you prefer your apps to work normally instead haha.

DXP Events Removed (For Now): Removing DXP events because getting the time from a server is buggy and possibly a future liability if the server changes owners. Might re-add using system date and time later.

Steam Cloud Save Fixed: fixed bug with steam cloud not saving proper exp for level when resetting level or going to main menu Back-end Code Cleaned Up A Bit: Fixed (some) of the back-end issues with the game, split the zombie types correctly, saving on game file size.

DXP valentines day started early! Fixed health points showing decimals in game! Out now on itch with x10 exp! (but no saving, and only 3 swarm levels!) Play here:

1. Total EXP fixed: was not adding bonus EXP from finishing clear modes (for this to calculate properly you may need to delete your saved game!) 2. Added some back-end stuff for a skill tree overhaul in the near future.

1. Shield Gun now reduces damage by 1/3 instead of 1/2 when holding right-click 2. Added melee "woosh" sound 3. Golden Gun skins added on back end for DLC coming soon!

1. "Hit Sound" setting added 2. "Hit Marker" (visual) setting added 3. Fixed P90 red dot sight (hard to see through) 4. Fixed projectiles (explosive and bullet) not receiving damage boost from skill tree 5. Fixed more safe spots in industrial, hangar a & hangar b in clear &am

1. Added a skill tree with health/regen and ammo/reload upgrades respectively, player gains 1 skill point per level. Max skills right now = 150 skill points totals, but player may gain more for future updates. 2. FPS counter will now toggle in real time on main menu when using th

1. Fixed safe spots in Hangar B (swarm mode) 2. Fixed a safe spot in Flooding (swarm mode) 3. Fixed a map escape spot on Industrial (swarm mode) 4. Added empty ammo sound when trying to shoot with 0 ammo 5. Added "EXP multiplier" to player stats on main menu 6. Added text to noti

That's right, no fun for you cheaters :)

Dunno what the heck just happened with steam but something on their end got messed up with the main branch upload and wasn't loading levels. I opened a testing branch, saw that it was indeed working, switch it back to main and everything seems to be kosher now.

Melee attacks added for non-akimbo guns (single wield guns) & will only do 1 point of damage per hit. I might play with the damage in a later update.

Added a new, unique, swarm mode level DLC that will be available soon!

1. Added Italian Language 2. Improved localization (some text missing different languages)

Fixed reloading bug with last update, forgot one line of code to communicate with the game manager, woops haha.