Update notes for 28th June 2026
- Balanced difficulty of first vestibule. - Improvements to blood splatter visuals. Will continue to keep pushing more updates, have a lovely weekend folks :D

Developer posts and news about this game.

- Balanced difficulty of first vestibule. - Improvements to blood splatter visuals. Will continue to keep pushing more updates, have a lovely weekend folks :D

Lots of minor improvements! :D

Major improvements, play and find out ;D

I have made an update so that while shooting while jumping will slow down time it does not happen when the laser gun is being used. This makes the gameplay more balanced. Enjoy! If you have any more improvements you want to see, please let me know :) Cheers!

I keep improving, someday someone will play my game and leave a thumbs up :D

A few more improvements :)

Big improvements to. the boss battles :)

Hello fellow Hoppers, I have continued to make some quality of life and gameplay improvements. Enjoy!

Major improvement to the jump and shoot :D

I've made a few quality of life improvements. Enjoy!

Hi there fellow Hoppers! I have taken into account some feedback from the community and improved the player Jump mechanic, and it now feels much better than before! Thank you and Enjoy! I am continuing to make improvements so stay tuned <3

Improvements to sound FX Minor bug fixes

Player experience improvements. Minor bug fix to game navigation.

- Minor bug fixes with the portal save functionality. - Minor bug fix with restart from menu. - Minor improvements to gameplay

- Reduce introduction dialog to provide quicker access to gameplay. - Improve sound FX when bullet booster is used. - Improve game feel

- Improvements to game feel. - Balance first boss difficulty level. - Improvements to text readability

- Improvements to Boss Battles - Improvements to Post Gameplay

- Improved sound FX. - Improved the feel for picking up Grenades. - Some of the traps now feel more organic to overcome.

I've been waiting to be able to push this update to my fellow hard core Hoppers who love their keyboard and mouse setup. Though the game remains optimised for controller input, its as good an experience with keyboard and mouse inputs. Enjoy!

I have opened up the 3 main stages of the game to be enjoyed as a post game feature. after you finish your adventure you can go to the lobby and drop into a cavern anytime to de-stress for a few minutes or finish the full run with your favourite gun combinations. Happy New Year 2