v8.1 Small Fixes
Lots of people try to click the shooting star in the prologue. You can now! Fixed a glitch with the shooting star. Fixed some lines in the Portuguese scripts that missed translation.

Developer posts and news about this game.

Lots of people try to click the shooting star in the prologue. You can now! Fixed a glitch with the shooting star. Fixed some lines in the Portuguese scripts that missed translation.

Another update so soon! The most notable thing being a New French language localization thanks to the persistent efforts of FunkyFight! Thank you so much for your efforts and contributions! Some other bug fixes and such as well: Fixed a bug that made some headpat events impossibl

This is another pretty big update, with the most notable thing being a Added Portuguese language localization thanks to the very hard work of Gamorou! Thank you so much for your efforts and contributions! Some other bug fixes and such as well: The headpat event softlock should no

This is the biggest update since release! It's just a bunch of bug fixes, quality of life changes, and some random improvements I've been wanting to make. If you've already beaten the game, nothing will change for you really. But hopefully new players get to experience an even be

A Linux version has now been added! Hopefully everything works correctly. I also fixed a couple of things I missed in the last v5 version (I left in an fps counter oops)

-Fixed an issue where the screen would remain blurry after triggering a certain scene. -Fixed an issue where Emi's Headpat ending name would not be displayed. -Fixed an issue where Saty's headpat meter would not fills at a certain point. -Updated the Auto Mode so it functions bet

Fixed an audio bug with the main menu not adjusting volume levels in some situations. Fixed an issue with the headpat progress popups sometimes glitching positions. A few more typo fixes. Fixed how Steam achievements work so there's no more issues playing offline. Added a "more t

Fixed a glitch that could cause headpat events to not work (Hopefully!!)

Fixed lots of typos. Made the headpat events much more noticeable and obvious that you need to do them for the true ending. Slightly altered the beginning of the true ending route so it flows nicer. Added headpat achievements. Added headpatting scene.

There was a bug in the v1.0 release where after one ending, the player would get stuck on the title screen. This has been patched. Thank you for your patience!

Hey everyone! Unfortunately, some last minute things have popped up that warrant a couple of extra days to make sure everything is in working order. I'd rather move release back a couple days to ensure I can release the game in its best shape than release the game as-is. So the n

A big thank you to everyone who voted in the Fanart Contest! The three winning artworks are below! All three winners will receive a Limited Edition Box! All participants received a free steam key! 1st Place, HyperCandyChan: 2nd Place, Sunny: 3rd Place, Miyuocamo

A big thank you to everyone who submitted artworks for the Fanart Contest! In total, there were 7 submissions! Voting is now underway and our 3 winners will be announced soon! The deadline for voting is August 10th at 3:00 PM EST . You can vote here: Top 3 winners will receive a

To celebrate the upcoming release of Three Wishes , I'm holding a fan art contest! The top 10 artworks will have the chance to be featured in the game! For full information, please check out The deadline is August 3 at 3:00 PM . Submissions MUST be e-mailed to [email protected] t

I made a small oopsie woopsie when I released the demo. I accidentally forgot to compress the textures. Everything was left completely uncompressed in full 4096x4096, which, is kinda crazy, especially for a visual novel I suppose. ːlilypadwoahː The game was actually using close t