Update 1.2b9
-Bonus lives check not being reset on continue is fixed -Hostage number not reset on continue fixed -Change quit button on Player Select screen to "back" instead of "jump" as it messed with reconfigured controllers.


-Bonus lives check not being reset on continue is fixed -Hostage number not reset on continue fixed -Change quit button on Player Select screen to "back" instead of "jump" as it messed with reconfigured controllers.

-Puking zombies in 3-3 burning house now make proper death noises -Player Motorcycle sound loop lowered in volume. -Barrels falling out of vans now make sounds. -Van tires now make a popping noise as well as a tire squeal before they explode -Arnie grenades and debris from van no

-Minor fixes -Changes to player select screen (Jump now exits and Attack Starts) on screen instructions and new fader. -removed assign controller from input editor and fixed it up to use controls instead of mouse.

-small fixes and vsync menu option

Fixed bug in multiplayer where if the player was climbing a rope on the far left side of the screen and jumped while another player was pushing the camera on the right, the player jumping up off the rope couldn't be knocked out of bounds needing the game to be reset.

Edge case bug where if Player 1 was Cleo and Player 2 was Max, the start of level 2 never registered the players landing on the boat - This has been fixed.

pointer misplaced on main menu item fix.

Update 1.2b3 Changes: -Added animated gloved hand pointer to menus -Fixed missing barf sound on hanging zombies -Made rails in 3-2(haunted house) when you can jump down more visible but sharp and spikey to show you can't get back up. -Added tarp to crates in 3-3(haunted house bas

update 1.2b2 Changes -Menu select SFX added -Zombie Lady guts explosion SFX added -Jungle van explosion SFX added -Vomit sound FX for red zombies -Added sound FX for player slide -Enemy Bullets now flash white and blue for better contrast on background -Ducking on lower ground no

Quick Patch to fix a bug where if you tried to slide left after shooting the enemy behind the falling sign at the end of stage1b you would be stuck sliding left instead of walking over and hitting the pimp.

-Less dogs in level 6b -Slightly more HP for boss 4 -Less HP for boss 6 and 7 -Boss 5 blocks less and attacks slightly less. -Score wipe on continue -Boss thugs not coins or points for killing -New Controller driver (should fix a lot of issue but you may need to reset the to defa

Fixed bug when playing in Dirty mode with bosses 5 and 6 auto dying at the start of the fight - making boss 6 lock.