Update Notes for June 27th
Fixed a small bug in a super secret area.

Developer posts and news about this game.

Fixed a small bug in a super secret area.

Increased the amount of Malice Cat.

Added option to darken backgrounds.

Fixed a display issue in the Japanese credits. Minor adjustment to a coin placement in the Forest in Kitty Launch, difficulty had been increased by some previous physics tweaks. This returns it to the original intention.

Korean Support! Full translation is now supported! Thanks to Eueeeeeeeek for providing the translation. Fixes Fixed audio spikes on rewind. Standardized game completion timing across endings. The Bad End's timing now ends when the screen fades out, similar to the Normal ending. F

A new graphic shows in the cat shop on files where you get supreme evil after getting clear conscience. Fixed stats screen not taking secret levels into account for level times. Fixed some physics bugs when a real cat. Fixed some repeating sounds continuing to play after death. F

Fixed a crash that could occur when the world is flipped. Increased save performance. Fixed issue with negative scores.

Fixed a bug when leaving the cat shop during the enlightenment intro Fixed some blocks on the edges of some levels displaying improperly. Fixed a misspelled level name. Fixed some bad interactions between cat shop items and Heresy Fixed an odd interaction on deadly nightmare, bet

Fixed some issues causing poor performance when the game saves.

Fixed Challenge Ghosts not working on Heresy . Fixed Swirly Glasses not showing up on Party Dream . Fixed eye color not palette-swapping correctly in some cases.

Fix a bug that caused the wrong completion percentage to display for files that were transferred from the demo. This will be corrected once selecting the save file and going into the game. Fixed the no-death clears in dreams being off by one. Fixed old memories being applied in t

Numpad now works properly in key remapping. on heresy fixed bad interactions with nightmare mode and usable items. Fixed a fish in infinity which would sometimes spawn twice. Fixed an odd interaction between hell and the airship. Fixed cosmic mind teleporter deaths not showing pr

Fixed the Bookmark turning off other cat shop items. Fixed some small text mistakes in the cat shop. Enhanced some graphics for some hidden content.

Demo transfers now work when using Proton, which Steam uses on Linux and Steam Deck. If you haven't launched the game yet, it will just work. If you have already launched the game and have data in the full game and want to transfer it from the demo instead, do these steps: Launch

- Fixed shop item unlocking from level 100% clear not transferring from the demo. - Fixed a crash that occurred with a cat shop item when using a save transferred from the demo. - Fixed an issue in the Japanese language option where an English line would show up.

Thank you for waiting, everyone! Everyone's favorite cat-centric pastel puzzle platformer, Super Puzzled Cat will be coming to Steam on January 13th. Ahead of this, the demo has been updated with some new graphics and quality of life features, so it's a great time to give it a tr

New challenges, and some fixes! Can you clear the new level variants? Added some level variants to Nightmare Mode. Added support for more controllers. PS5 DualSense, Nintendo Pro Controllers and more will work without extra setup. Added some new sound effects and graphics to make