Welcome, recruit, this patch adds traders that allow you to buy and sell goods Version 0.0.7 Patchnotes Added traders to the hub, these traders will come and go as they please. Added new music Have an awesome adventure recruit, and ensure the safety of the stars!
Welcome, recruit, this patch adds traders that allow you to buy and sell goods
Version 0.0.7 Patchnotes
Added traders to the hub, these traders will come and go as they please.
Added new music
Have an awesome adventure recruit, and ensure the safety of the stars!
Welcome, recruit, this patch increases the maps size and adds a new enemy have fun playing! Version 0.0.6 Patchnotes Added a new enemy called SpiderBot, will explode when in close proximity Balanced the new armor recipes, should be slightly easier to get Increased the map size fr
Welcome, recruit, this patch increases the maps size and adds a new enemy have fun playing!
Version 0.0.6 Patchnotes
Added a new enemy called SpiderBot, will explode when in close proximity
Balanced the new armor recipes, should be slightly easier to get
Increased the map size from 12 x 12 -> 35 x 35
Added loot boxes in the game that contain extra loot
Added damage scaling, so when you out level an enemy you will receive less damage
Some animation fixes with some enemies
Fixed the Piercing skill, will now pierce enemies correctly.
Have an awesome adventure recruit, and ensure the safety of the stars!
Welcome, recruit, This patch was more of a technical patch, the focus went to get preliminary controller support working. You can now play the game using the controller, the only screens that need some love are the 3D Printer and the Equipment Bay. We introduced new hub feature c
Welcome, recruit, This patch was more of a technical patch, the focus went to get preliminary controller support working. You can now play the game using the controller, the only screens that need some love are the 3D Printer and the Equipment Bay.
We introduced new hub feature called the Load out. You can manage your equipment and view your stats from that screen. The first armor is now also available to 3Dprint.
Version 0.0.5 Patchnotes
Refactored the way statistics work, it should be more easy to add modifiers to skills and equipment
Added a new HP Regen modifier, so you can regain some health until there is some meaningful way to heal yourself
Added a new Data Collection screen, to give us permission to track in game statistics (Required during the beta)
Cleared rooms in an expedition now stay cleared. Will add cleared room indicators on the minimap in a later update.
Added preliminary controller support, the highlighted color is developer red, I will make it nicer in a future update.
Added a load out screen to the hub where you can inspect your stats and equip equipment
Added a new recipe for the "Basic Elite Armor" this gives you some more survivability while playing.
Have an awesome adventure recruit, and ensure the safety of the stars!
Welcome, recruit, This latest patch introduces a new mechanic, the 'Escape Pod.' This remarkable pod enables you to safely touch down on space stations, but bear in mind, it requires a brief recharge period. While you await its reactivation, take the opportunity to plunder and em
Welcome, recruit, This latest patch introduces a new mechanic, the 'Escape Pod.' This remarkable pod enables you to safely touch down on space stations, but bear in mind, it requires a brief recharge period. While you await its reactivation, take the opportunity to plunder and embark on thrilling explorations into the unknown. When your escape pod is fully recharged, make your way back to the designated landing site and ensure your secure journey back to the safety of home.
Version 0.0.4 Patchnotes
Balanced the blueprints once more, make it a bit less of a grind to gather materials
Added sound effects for the droids
Added the escape pod, a new mechanic to leave space stations.
Fixed a few bugs with dungeon generation
Fixed the battle music skipping if intensities changed to fast
Added basic game performance analytics
Have an awesome adventure recruit, and ensure the safety of the stars!
Welcome recruit, this build has some minor additions, mostly bug fixes that i encountered Version 0.0.3 Patchnotes Added a bunch of new blueprints to the game and balanced the values Added a planet while in an expedition, to give it more of a space station vibe Added tracers for
Welcome recruit, this build has some minor additions, mostly bug fixes that i encountered
Version 0.0.3 Patchnotes
Added a bunch of new blueprints to the game and balanced the values
Added a planet while in an expedition, to give it more of a space station vibe
Added tracers for the Industrial Droids
Fixed a bug with spawning, where you could spawn in the middle of the map.
Welcome recruit, this build has some substantial UI improvements over the last version. Some new enemies and bug fixes Version 0.0.2 Patchnotes Overhauled the 3D printer UI and is now accessible from the hub Overhauled the inventory UI and is now accessible from the hub Add a few
Welcome recruit, this build has some substantial UI improvements over the last version. Some new enemies and bug fixes
Version 0.0.2 Patchnotes
Overhauled the 3D printer UI and is now accessible from the hub
Overhauled the inventory UI and is now accessible from the hub
Add a few new recipes and items
Add a Tier 2 Rare Rifle to the printer
The upgrade station now allows to select which weapon to upgrade, it's not possible to equip weapons yet but it will auto equip the strongest weapon.
Added a new Droid enemy, it still mimics Rapax behaviour, ranged attacks will be added later
Welcome recruit, this is the first Beta build for Project Star on steam, for now this is the same build that was distributed locally, so nothing new to report. You can find the bi-weekly devlog embedded below Version 0.0.1 Patchnotes Added a way to directly launch into the hub us
Welcome recruit, this is the first Beta build for Project Star on steam, for now this is the same build that was distributed locally, so nothing new to report.