12/8
Performance Improvements Improved event production

Developer posts and news about this game.

Performance Improvements Improved event production

Underground performance improvements Some progression clarity changes Fixed a bug that caused the dial tone to sound strange

Fixed a bug that caused some objects to be unnaturally bright when the quality was lowered.

Increased light intensity in some areas Some documentation changes Changed to be able to throw away item stains

Performance Improvements Fixed a bug in which the basement was not drawn correctly when quality was reduced.

Fixed translation Changed to turn toward the spirit for a moment when caught

Some document content changes Enlarged the hit detection of small keys Changed the position of fuda

Adjustment of underground scaffolding and lights Removed floating grass in the air

Some changes in translation text Adjusting the electricity in the garden

Removed the number of pieces displayed on the bar in inventory Fixed a bug that left the inventory showing 0 tags changed the position of the crowbar Small keys are now slightly larger

Some changes to the text of the diary Easy Mode Slightly Stabilizes Granny's House Switchboard

Some text changes Some adjustments to audio distance attenuation Changed how visitor events are handled

Fixed a bug that caused the player to behave incorrectly when pressing the interact key when moving to the attic. Gamepad was not supported, but the controls were working, which was causing confusion, so we made the controls ineffective.

Changed crowbar to an item that goes into inventory Changed the position of some bills Fixed a bug where the graphics of the dolls were on the tags Changed the process of entering the attic and entering the altar so that the event proceeds automatically. Removed unnecessary optio

Fixed a bug that caused the volume to go to 0 at the start of the game Normal difficulty slightly eased Easy mode has been further eased.

Expanded bran interact range Fixed a bug in which items once obtained could be obtained again. Changed the position of some documents

Fixed a bug that prevented the front door from processing properly in some cases. Fixed a bug where the electricity would not always come on the first time Expanded the judgment of the toy box Changed some wording of targets

Changed door and switch interaction methods

Fixed minor bugs Changed interactions so they do not duplicate Added documentation in the basement

Addition of easy mode Fixed a bug that caused enemies to appear in areas where electricity is on, when they should not. Fixed a bug that when you put away a toy while on top of a box, it goes through a wall.