Update Notes for October 30, 2025
This one contains the Unity security patch/update, but more importantly, a new random asset in the maze: Overdrive! Six seconds of turbo speed, to get you out in front of tight spots.

Developer posts and news about this game.

This one contains the Unity security patch/update, but more importantly, a new random asset in the maze: Overdrive! Six seconds of turbo speed, to get you out in front of tight spots.

Boom!

Stickers on the end screen!

Vital changes. 1) All chicken camps are now named, with signs. 2) New cushions on the chairs! Thank you. Carry on.

A tweak to the chicken character logic.

Two changes: one of the weapon-charging sound effects was too quiet to hear, and the chickens couldn't see through the chain-link fence. Fixed!

One of those days. Corrupted config file in the last update. Fixed! Enjoy!

Bug in the last update -- fixed

Rebalanced 'kick' as a defensive maneuver. Fixed a very minor UI issue.

A couple of minor tweaks. Let me know how it's going!

UI Enhancements!

Some subtle player movement tweaks; other minor adjustments. Keep the feedback coming!

Equalized brightness across all VSFX images; a few other tweaks.

Tweaks to the chicken dynamics!

M.A.M. (Minor Aesthetic Modifications!)

A slight tweak to the visual sound effects!

Added visual special effects to hit damage. Enabled pause during the end screens.

Enjoy!

Minor Bug Fixes User Interface and Gameplay Changes Enhancements and Multimedia Additions Thanks for the feedback. Keep it coming!

Audio and chicken logic improvements.