v1.0.1 hotfix (fixed and achievement)
fixed the Researcher achievement needing a building that was unobtainable
fixed the Researcher achievement needing a building that was unobtainable


fixed the Researcher achievement needing a building that was unobtainable
fixed the Researcher achievement needing a building that was unobtainable

Hey all! I finally got around to updating the game again, fixing a bunch of bugs reported by you and added some suggested QoL. Also, sorry for keeping this game in early access for so long, I thought I would have the time and energy to keep working on it regularly, but that was a
Hey all!
I finally got around to updating the game again, fixing a bunch of bugs reported by you and added some suggested QoL.
Also, sorry for keeping this game in early access for so long, I thought I would have the time and energy to keep working on it regularly, but that was a mistake. In hindsight it would have been better to release immediately with post-release updates. I apologize to anyone that had different expectations.
Having said that, here are the changes:
Changelog
- added steam achievements
- added a mac build
- fixed steam api not working
- fixed a duplication bug (bug reported by Prozix)
- removed the building types navigation in the UI and added tabs instead (as suggested by Botaxalim)
- added audio mute buttons in the main game (as suggested by Benata)
- fixed settings not always saving
- when chickens die they now don't spawn a corpse anymore if it would mean destroying whatever was on that tile (bug reported by Looper)
- you can now also use backspace instead of delete to remove flags (suggested by smbogan)
- reduced rain lag
- fixed a bug where the game appeared borderless windowed and wasnt interactable
- limited the amount of bats that can exist to reduce potential lag
- bats now have 10% chance to drop wheat seeds (as suggested by Theisen)
- fixed being able to hit chickens and bats from very far
- added an option in settings that reduces fuel speed/how long fire lasts (as suggested by Strong Hoov)
- fixed a bug where you didn't have to repair all beacons

- fixed the crash that happened when destructing a building in v0.4.1 - destructing buildings that hold items now also drop those items. - destructing buildings now drop only half of their original construction cost instead of all. this is for a large part to counter the exploit
- fixed the crash that happened when destructing a building in v0.4.1
- destructing buildings that hold items now also drop those items.
- destructing buildings now drop only half of their original construction cost instead of all. this is for a large part to counter the exploit where you can destruct and reconstruct 2 torches infinitely to explore the entire island.

changes / quality of life - every interaction is now performed with a single click instead of having to keep holding the mouse button. in some cases, holding the mouse button will keep the interaction going (like chopping wood and taking items from a stockpile) i hope this will i
changes / quality of life
- every interaction is now performed with a single click instead of having to keep holding the mouse button. in some cases, holding the mouse button will keep the interaction going (like chopping wood and taking items from a stockpile)
i hope this will improve the gameplay alot, making the interaction less finicky
- when holding a mouse button on certain building, giving them items (such as giving logs to a campfire), you won't automatically also throw in other items anymore. instead you'll have to click (and hold) again to start giving other items. (this applies for campfires, bonfires, fire pits, the animal feeder, pantry, tavern and furnace)
fixes
- fixed the hitbox on the pause/resume button
- fixed a bug when removing a construction site that was multiple tiles large it would often result in a crash at some point
- fixed a bug where you can get the "any" item from the incubator
- fixed a bug where you can get infinite eggs from the incubator
- fixed a bug where eggs hatch instantly from the incubator
- fixed a bug where you can't place an egg in the incubator by dragging an egg from your inventory
- fixed a bug where the game softlocked after getting the ending screen
- fixed some sprites not being drawed properly when zoomed in
- some optimization

new - Egg incubator: hatches eggs - Item collector: building that sucks up surrounding resources that lay on the ground. can be collected and needs to be powered. changes - changed how chicken tending works. eggs dont hatch anymore unless put in an egg incubator. the animal feede
new
- Egg incubator: hatches eggs
- Item collector: building that sucks up surrounding resources that lay on the ground. can be collected and needs to be powered.
changes
- changed how chicken tending works. eggs dont hatch anymore unless put in an egg incubator. the animal feeder feeds chickens from a distance.
- destructing a building now spawns the original construction resources
- you can't walk anymore with the mouse while placing buildings
fixes
- fixed a bug that overwrote the version number
- fixed a crash that happened when opening the 3d printer's crafting menu in an older saved game
- fixed the 3d printer not working anymore
- fixed some items not being interactable right after loading a game (might have to save again first for it to work)
- fixed sometimes not being able to destruct buildings while paused (also needs a new save to work right after loading)
- fixed the cattle grate not being able to be built on top of certain obj like a stump
- fixed the animal feeder being labeled as the pantry
- fixed a case where the player was still able to get stuck in water
- added a check that should prevent chickens/humans/bats from pushing eachother through walls
- fixed cattle grates being visible in the mist
- fixed the bonfire sprite
- fixed animal feeder not working
- fixed a weird crash (reported by sporarum)
misc
- moved the cog icon closer to its building and more on top of over sprites
- some visual glitches/inconsistencies
- edited some info texts

changes - new building: bonfire, lights a very large area but eats through fuel 10% faster and is 50% more susceptible to rain - you now access crafting menus of crafting buildings by clicking on a cog icon near it instead of clicking on the building. this fixes an issue players

changes
- new building: bonfire, lights a very large area but eats through fuel 10% faster and is 50% more susceptible to rain
- you now access crafting menus of crafting buildings by clicking on a cog icon near it instead of clicking on the building. this fixes an issue players had where they either needed a full inventory or empty the crafting building's stock first before they could access the crafting menu.
- updated the UI so it's a little bit nicer to look at hopefully
fixes
- fixed the forestry not working properly
- fixed a bug where a human would navigate to a new empty crate without holding an item, also leading to a lag spike until they return home
misc
- reduced a lag spike when humans get stuck
- added stone and paper as crafting recipes to the 3d printer

- fixed a bug where the player gets stuck in water - improved mouse controls - edited some texts - fixed a few issues where you would fuel or give items to a building when destructing or right after completing the construction - some optimization
- fixed a bug where the player gets stuck in water
- improved mouse controls
- edited some texts
- fixed a few issues where you would fuel or give items to a building when destructing or right after completing the construction
- some optimization

- fixed a crash that occured a lot in v0.2.0
- fixed a crash that occured a lot in v0.2.0

v0.2.0 new - new building: forestry, uses water and electricity to regrow surrounding trees - added (windowed) resolution options in settings menu quality of life - you can now drop items at various buildings with right mouse button without having to drag and drop the item from y
v0.2.0
new
- new building: forestry, uses water and electricity to regrow surrounding trees
- added (windowed) resolution options in settings menu
quality of life
- you can now drop items at various buildings with right mouse button without having to drag and drop the item from your inventory
- when clicking on an object the mouse will now lock so it is easier to walk there
changes / balancing
- removed the build range cap, meaning you can now build anywhere on the screen. you still need to be close to drop materials at the construction site.
fixes
- fixed auto navigation to crates not working correctly (and lagging the game sometimes)
- fixed various issues relating to dieing and respawning
- fixed after deleting a savefile it still being available at the resume option (reported by runelarsen)
misc
- some visual stuff

quality of life - when a human is navigating to a crate with an item that cannot be deposited in said crate, it will automatically go look for a crate that does have the same content and will bring the item there instead. (does not work with stockpiles) it there are only empty cr
quality of life
- when a human is navigating to a crate with an item that cannot be deposited in said crate, it will automatically go look for a crate that does have the same content and will bring the item there instead. (does not work with stockpiles) it there are only empty crates available they will drop the item in an empty crate.
fixes
- fixed nasty crash that happened almost randomly when adding a task/flag. (reported by various people)
- fixed lantern turning to ash after burning out (reported by Cris)
- fixed a crash when caused by bats (reported by Cris)
- watchtowers now don't target chickens anymore (also reported by Cris)
misc
- farms are not solid anymore (so human can walk through them)
- fixed bomb icon being completely black when destructing

v0.1.1 - added some object infos (reported by AlsPals) - removed a debug image that appeared when pressing N (reported by tsukichild) - info texts in unlock window now don't overflow anymore (reported by tsukichild) - fixed a bug where the camera keeps shaking after starting a ne
v0.1.1
- added some object infos (reported by AlsPals)
- removed a debug image that appeared when pressing N (reported by tsukichild)
- info texts in unlock window now don't overflow anymore (reported by tsukichild)
- fixed a bug where the camera keeps shaking after starting a new game (reported by joneeeeeeeee)
- fixed various bugs/crashes