Pixi Poxi HotFix v1.0.1
- Minor adjustments were made to the functionality of death-related achievements. - A bug that prevented the final achievement from activating was fixed. - A sound effect in the final level was corrected and changed.

Technical data

- Minor adjustments were made to the functionality of death-related achievements. - A bug that prevented the final achievement from activating was fixed. - A sound effect in the final level was corrected and changed.

We are finally releasing our game Pixi Poxi! Hi everyone, my name is Christian and I'm part of the Ghost Creative team. Pixi Poxi is finally out of early access. This game is more of a personal project of mine, although I did have help from other team members in the areas where I

Beacon of neyda It’s now officially available on Steam. In case you didn't know Beacon of Neyda is our side-scroller micro-strategy game where you survive waves of enemies while creating your base and exploring a post-apocalyptic world to uncover its history and save humanity. In

Although the time isn't on our side, there's still a new update here, integrating various general fixes and adding a layer of narrative to the game. Gameplay - Pause menu - The pause menu can no longer be opened over the end menu of each level. - Fixed bug that caused the charact

After carrying out a QA test with the initial version of early access, we recompiled different bugs and feedback given by players, this small update seeks to address what was reported. Gameplay - Pause menu - Reset button now works - Pause menu - ESC button now works to exit paus

Hi everyone, welcome to the first Dev Diary of Pixi Poxi, my name is Christian and I will be in charge of telling you about this game. To begin with, Pixi Poxi Autorunner Lab is a game that was born several years ago in the past when Ghost Creative Studio was just starting out, b