Many achievments were impossible to unlock. It's now possible to get them !!! And during this bug, the game kept saving your stats. Your stats will therefore be updated the next time you launch the game. Sorry for this bug and enjoy my game !
Many achievments were impossible to unlock.
It's now possible to get them !!!
And during this bug, the game kept saving your stats. Your stats will therefore be updated the next time you launch the game.
Sorry for this bug and enjoy my game !
Changes The size of the player have been slightly reduct to allow the player to hide in the wardrobe by openning only one door. The spawn timer of the monster who turn the light red was based on the previous spawn which is from 15 to 30 secondes, sometimes, that make it spawn 5 s
Changes
The size of the player have been slightly reduct to allow the player to hide in the wardrobe by openning only one door.
The spawn timer of the monster who turn the light red was based on the previous spawn which is from 15 to 30 secondes, sometimes, that make it spawn 5 seconde afterthe previous dispawn. This timer is now based on the previous dispawn which is from 10 to 25 secondes, the minimum interval was now 10 secondes.
The recovery of the gauges of darkness and tiredness is increase by 10%.
Three new gauges have been created to allow the player to see them when he was in bed.
The inputs keys are now save between two launchs of the game.
Bigs changes : The wardrobe now contain a little light. The wardrobe not completely close, leaving a little slit where the player can see a part of the room. The monstre turning the light red can't kill during the corridor monster is in the room(the timer befause killing was paus
Bigs changes :
The wardrobe now contain a little light.
The wardrobe not completely close, leaving a little slit where the player can see a part of the room.
The monstre turning the light red can't kill during the corridor monster is in the room(the timer befause killing was paused until the end of the attack).
Fixing bugs :
The light turn slightly red when monster appear, the players with this problem didn't notice his apparition.
When the monster turning the light red appear, the light can't stop on yellow if the player don't look at the monster.
The bug allowing the player to stuck in the wardrobe's door to see all the room during a corridor monster's attack is now fixed.
The unicorns now have a cooldown of 0.1 seconde. This cooldown was set up to avoid autoclickers to spawn too much unicorns.
The game is now available in french on settings with the parameter "language" Adjustments The write speed is increase by 10% the chance to get a golden unicorne has been increased, from 1/300 to 1/200 Bugs fixed the room door closed slowly after the corrido monster enter, allowin
The game is now available in french on settings with the parameter "language"
Adjustments
The write speed is increase by 10%
the chance to get a golden unicorne has been increased, from 1/300 to 1/200
Bugs fixed
the room door closed slowly after the corrido monster enter, allowing the player to see the outside of the room, it now close faster.
A bug that made certain achievments impossible to unlock has been fixed, achievments concerned :
C'EST PAS VERSAILLE ICI !!! (French joke)
Angry guest
Ok... If you see the skeleton, just keep looking at it
Bed annihilation
At the first launch of the game : some settings were set to 0, forcing the player to set himself in settings
the sensitivity of the camera was set to 0 at the first launch of the game, it now set at 50% by default.
the global sounds and ambiant sounds were set to 0 at the first launch of the game, it now set to 100% by default.