Hot fix v 3.5.4
Fixes that 'Finish 3rd stage pack' achievement was triggered after 43 stages finished. Now one have to finish all stages

Technical data

Fixes that 'Finish 3rd stage pack' achievement was triggered after 43 stages finished. Now one have to finish all stages

- Fix to block uploading and play stages with errors (which was causing game crash)

Fixed bug that crashed game when finishing stage created in editor

Fixed crash on finished tutorial stage Fixed english name of 3rd stage pack

Releasing version 3.5.0 which moves the game from early access status. What's new in comparison to previous beta build: Finished Third Moose Adventures stagepack with 45 stages containing new objects: pike, pufferfish, frog, fern flower and antlers (werebeaver related), stone, bu

Beta 3.4.0 is available on branch 'beta', password 'siaburabujek' What is new: Ability to download existing legacy stage packs online Ability to upload your own stage packs Added some new stages to to stage pack LOS3. There are 17 stages now. WARNING: modification of stage pack c

Beta 3.3.0 is available which contains all planned game elements (except pike). By now new stage pack LOS3 is available with 8 stages containing new gameplay elements. New elements are also available in the editor. Beta is available on 'beta' branch. Password 'siaburabujek'.

Support for german language Smooth in game camera movement (there were much more done in development but it waits dormant for bigger update)

Fixed error that number of cones to collect was decrementing when cones were destroyed by exposion

Added detecting of 3 new small achievements Fix. When getting back from stage editor to stage pack view currently edited stage is selected Improvement. In editor when item is selected toolbox is switched to last used draw operation Calibrated volume of distanced sounds Fix. Now a

Fix that user could not enter new stage set name Fixed that cones on stage count update was broken

Initial integration with Steamworks API Added some achievements related to finishing stage packs. Unfortunately current stage pack progress is taken into consideration only for not timed achievements versions. Game language on first run is set based on Steam client language Indic

Editor view is drawn in constant size resolution then scaled to viewport Moose is dropping multiple puffballs by keeping button pressed - no need to press it multiple times

Fixed UI options in Stage Pack Management and Edit Stage Pack views: - Not available options are not visible - Confirmation splash screens are properly handled by GamePad Improved text rotating using GamePad. Up/Down is auto repeating. Pressing GamePad Start/Menu button in StageP