Patch 1.00.09
Fixed bug where Flawless Itinerary achievement was sometimes not possible to be unlocked. The achievement is rewarded automatically now when loading a save that has all perfect tours already.

Developer posts and news about this game.

Fixed bug where Flawless Itinerary achievement was sometimes not possible to be unlocked. The achievement is rewarded automatically now when loading a save that has all perfect tours already.

The Winter Sale has begun! Run From Mummies is 34% off starting today to January 2nd!☃️ Join the tour and explore the tombs for the first time or give the gift of mummies to someone you love just in time for the holidays Get Run From Mummies at 34% off

Quick patch primarily addressing later portions of the game: Mummies and enemies now all slightly faster to compensate for the arm up nerf. Fixed issue causing the first boss to not attack as often as intended, especially when being photographed quickly. Fixed bug where the perfe

Quick followup patch with some balance changes: Reduced tourists bandage slots by 1, back to original value. We really want bandages to always feel like a valuable resource, but when the bandage pool is too big it feels less impactful. With recent changes that increased bandage c

We have lowered the difficulty of the game across the board in an attempt to reduce the need for players to engage with the easy mode options, especially in the early portions of the game. 🏃Movement Changes Mummies now have slightly slower attack speeds, giving you more time to

Quick patch with a few fixes! Various small pathing cleanups so scarabs don't get stuck as often. Silly little critters! Pathing fix where sometimes the mummies would just stop running and stand in place. Though this was probably appreciated in some tense situations... Fixed a co

Three and a half years and we are finally done! Run From Mummies is out now! The launch has left Matt and me feeling a bit nostalgic. Looking back on the last three years and how we ended up where we are today. While we had been sitting on a vague idea since 2011, born of brainst

TODAY’S THE DAY! Run From Mummies is out now! Matt and I have spent almost four years creating Run From Mummies, so it is with excitement, joy, and relief that we can finally say it’s available!! Starting today, you can grab Run From Mummies on Steam for PC, Mac, Linux, and Steam

Run From Mummies is officially playable on Steam Deck!🎉 Run From Mummies is so compatible that we've been playing on the Steam Deck for over a year, in fact, it quickly became one of our main ways of testing. We've made sure that out of the box you can jump in with your Steam De

Hello Tourists! Ever wonder what the names of the mummies are? We for sure have! We’re looking for the most interesting, creative, or hilarious name for our Mummy! If your name is chosen it’ll forever be referred to on socials, in the community, and in special credits as that nam

We've updated the demo for Run From Mummies! As we approach the 1.0 launch of the full game, here are some changes you can find in the demo: 👕 Added our first new Tourist Outfit - try and find it! 🎮 Fixed some issues with unplugging & reconnecting controllers 📸 Reduced fla

Hello Tourists! Get your camera ready, the Run From Mummies Demo has gotten a pyramid-sized update! What’s New 10 new rooms added 2 new tourists to unlock Jasvir and Ricardo First boss fight: Thutmose New Fun House room: Mummy Blasters Play solo or co-op and take down as many mum

FAQ Hey there Tourist got a question? Try here! We'll be keeping this F.A.Q. updated as new content becomes available and as common questions arise, so check back from time to time. General Questions Q: What is Run From Mummies? A: Run From Mummies is a top-down 2D action adventu

With a demo available right now, Run From Mummies looks like one to watch with its interesting blend of comedy with a 2D action-packed dungeon crawler. Read the full article here:

Hey Tourists! 👋 July brought us SO CLOSE to being feature complete! With just a few more little elements to tidy up in August, we're excited to enter the polish phase before launch soon. In particular, we knocked out the following: All 10 Fun House mini-games are ready to ship,

Working with fourteen brilliant voice actors and a voice director with no shortage of accolades has been an incredible privilege. With the recent discourse around AI, we asked ourselves, “Why work with AI voices?” and the answer is simple: We will not. Collaborating with talented

Hello Tourists! Now you may have heard some “unfounded” rumors of “dangerous hazards” and “angry mummies” on this tour, so we want to assure you that we’ve taken every precaution to ensure your safety! In fact, we’re so sure nothing could ever go wrong that we’re looking for intr