Settings Dialog Patch
A small patch to fix an issue that prevented some users from accessing the Settings Dialog.

Developer posts and news about this game.

A small patch to fix an issue that prevented some users from accessing the Settings Dialog.

The game has been out for quite a while (about 2 and a half years!), so I suspect players have gotten used to the default scenario setup. This update adds a "Designer Mode" to the game. To use it, start a solo, "hot seat" game, and using the menu in the upper left select "Designe

I have to admit, Waterloo is much harder than Gettysburg. The rules are quite a bit more involved, and the size of the map is much bigger. Building the AI is probably going to be the biggest challenge - the number of roads on the map makes it much more difficult to look at all th

This update fixes an issue wherein running the game in observer mode would affect later games played in solo mode, causing them to start new games after the game result screen was displayed. This update also fixes a bug in recording achievements that caused them to fail sometimes

This update fixes a user-reported bug when HQ placement cannot be done because there are no spaces within 3 hexes of a friendly unit that are not also in an enemy unit's ZOI. Under the rules, the HQ should be able to be placed within 3 hexes of either entry point 'A' or 'I', depe

Switched off the highlighting of results on Combat Results Table, since it can be confusing when the game results involve more factors than the die roll difference.

Updated a splash screen logo and added credit on opening menu for game designer.

Fixed a bug that caused the tutorial frame to get stuck off screen if moved to the edge.