Pre-Demo Update 01/23/2025
Very minor update that allow the full version of the Bloc-Age to load games saved in the upcoming demo version of the Bloc-Age.

Developer posts and news about this game.

Very minor update that allow the full version of the Bloc-Age to load games saved in the upcoming demo version of the Bloc-Age.

I've been tracking down an error affecting some systems and believe that I have found a solution. The current working theory is that I was using text data files to store information, but on non-English systems there could be a conversion error from the text data to decimals. This

I have been tracking an issue that on some systems the timing codes fails, and the game runs at uncontrollable speed. Throughout the last few builds I have tested different techniques and have not had any success solving the problem. With this update I have modified the timed cod

Bloc-Age: Path of the Oracle – Major Update December 16, 2024 Over 1 year ago the Bloc-Age was released on Steam. Sadly, due to loss of team member due to lack of interest in the project, lack of funding and being trapped by the original concept of the project, I can truly say th

- Added Crosshair Size Selection: in the setup screen you now have the ability to change the size of the in-game crosshairs. - Added Map Brightness Selection: in the setup screen you can select how bright the un-mapped areas in the local map are. Originally un-mapped areas were b

- Level Updated: to stop players from wandering off into the wilderness areas of the levels trying to find secrets that are not there, I've added glass walls to many of the levels to keep the player on track. If you saved on one of these level before this update and reload you wi

Local Map: - Special character (Quest Givers / Bosses) now show up on the local map as a Yellow Diamonds. - Exits now show up on the local map as a Red X. Main Menus: - Added buttons in Setup and Input screens to allow for easier navigation. - Cleaned up confusing button text to

Added FOV selection: on the last page in setup (under language) use can now select your own FOV. Character Shadows: characters now display blob shadows under them. More Gore: dead characters now display blood on the ground, and if you deal enough damage on the killing blow, the c

Save / Load Game (Unlimited Saves Only) Fixes: When saving your game using the save game menu the date and time of the save game was not displaying correctly, even though the game was being saved. This has been fixed and now will display the correct date and time. Also, there was

Attack Click Smoothing: For some weapons a misfire may have been noticed while clicking the attack key repeatedly instead of holding the attack key. This is no longer the case. Non-Surround Sound Fix: A glitch in the code for positioning sounds while not using surround speakers h

Overall Optimization: the program now has better memory usage, allowing for less chance of graphical errors to occur on older systems, or when quickly switching between multiple large levels. And, as a result, also has faster startup times. Updated Audio System: better system for

Added Multi-Language Support: the first time running the game after this update you will be prompted, on start, to select a language. Languages are sorted by their first letter, click and letter to see the languages that are available for that letter. Click the language you want

Updated Training Level: slight update to training level to allow you to change key bindings if you don't like the default bindings. If you have not played the training level, it might be worth a look. Also, for new players, you will have to play the training level before starting

- Added mouse wheel support: the mouse wheel will now cycle through weapons for the hand which you have selected. - Added weapon wheel selector: press and hold one of the hand selection keys to bring up the weapon wheel for that hand. Then move the mouse to select which weapon yo