Patch 1.23
Unity security patch for the vulnerability CVE-2025-59489 Discord link: Links to my other socials:

Developer posts and news about this game.

Unity security patch for the vulnerability CVE-2025-59489 Discord link: Links to my other socials:

One player noticed the camera wasn't changing on toybox 8. This has now been fixed! Discord link: Links to my other socials:

A small patch to address level 1 being skipped. Discord link: Links to my other socials:

Fixed bug where Machine 7 overshooting the end zone left the camera misaligned Fixed bug where Toybox 8 falling short on the final puzzle could in some situations left the camera misaligned Hope everyone is having fun :) Discord link: Links to my other socials:

Minigolf 2 - The final puzzle was sometimes hard to get onto the finish area, this has been improved. Small graphical updates Discord link: Links to my other socials:

Here's one missed from the Christmas break. Mighty Marbles from developer James Oliver has released with Native Linux support. Read the full article here:

This patch is a visual upgrade making the game warmer and more inviting to play. The store page will be updated over the next couple of days to reflect the new visuals. If you are interested in seeing before and after images drop by the discord. Discord link: Links to my other so

This patch addresses the issue that in rare circumstances multiple controllers can show at the same time and it is impossible to get rid of them without completely quitting the game. If it still happens to you I would love to hear how to reproduce so I can kill that bug! Discord

Toybox 2, Around the block - Fixed marble getting stuck in some situations at the end of purple section Dungeon 1, Fire in the hole - Fixed Orange stairs causing marble to respawn while on stairs Added restart level to the pause menu I received a lot of feedback requesting a rest

This is a small patch to adjust the respawn point for Toybox 7, Marble Voyage. Falling off the purple section could cause you to be stuck in a respawn loop, this is now fixed!

Just fixing a small lighting bug on steamdeck!

Marble not ever able to respawn bug fixed. Glass marbles refraction upgraded Minor coin position moves to reduce difficulty of some coins to collect If you still run into situations you can't respawn please let me know in the discord. Have a happy festive period! Discord link: Li

Minigolf 4, Par for the Course - Sometimes it was possible to get stuck in a loop where you couldn't finish. This has now been addressed.

Very small patch that slightly changes how the marble is respawned to allow it to respawn in a wider set of situations.

This is simply patch 1.09 without the marble respawning over and over bug. Sorry about that!

Ball respawn issue on restart, reverting to previous patch while I fix it!

This patch simply resolves the majority of the issues causing the marble to not respawn/being able to start level. Discord link Links to my other socials

Ability to resume a course added Improvement to the way the main menu works. You can now access everything with a single button (A for controller or Enter/Return for keyboard). X/Space continues to work as it did before. Minor adjustments to levels to remove some places it was po

Some people have been getting "soft blocked" where they can't start the level. I am still working on the cause, but you can now start the level from the pause level if needed. Dungeon 9 - Possible to lose momentum on second half of green section. This has been fixed. When unlocki

Machine 4, Highs and Low - Marble can lose momentum on the silver bar in the pinball section. This has been fixed. Dungeon 9, Dungeon Crawl - Marble gets stuck when failing last puzzle. This has been fixed. I am always happy to hear feedback and will endevour to fix reported bugs