FFFL: Brutalball Manager

Stout Kassel Games

Released
Jun 13, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Brutalball Manager 2 Released!

    I would like to thank the wonderful Brutalball Discord Community for encouraging me to work on a sequel to Brutalball Manager ! Their suggestions and feedback helped shape the second generation of brutalball. The game is in Early Access, but fully playable. We've been running onl

  2. Developer post
  3. Developer post

    Couple bug fixes

    Fixed an issue with weather debuffs, like those caused rain and fog, occasionally persisting between games. A few other minor bug fixes as well.

  4. Developer post

    Minor Update

    Added current number of players on team to the roster screen. If team is over the end of season limit, the roster number will be in RED. Fixed a bug that was occasionally causing runners to angle towards the middle of the field when no defenders were in front of them. Fixed issue

  5. Developer post

    Hot Fix

    Fixed a bug which would cause new installs to fail.

  6. Developer post

    Minor Update

    Hides Training Events while completing other events to avoid spoilers Sub player shown on injury pop-up SR for each year shown on player card Lightened up the bench player button on the roster screen to make it easier to differentiate between starter and bench player Fixed bug wh

  7. Developer post

    Couple fixes

    Re-implemented fix that was causing issue with Team Draft Preferences. Fixed several issues that were causing problems with drafts.

  8. Developer post

    Revert of Hotfix

    The last Hotfix cause a game slow-down so reverted to previous version.

  9. Developer post

    Hotfix

    Quick fix for leagues not loading due to a bug in the new Team Draft Preference.

  10. Developer post

    Draft Preferences!

    Added draft preferences screen that allows owners to set preferred minimums for abilities and ratings, sort preferences and player race filtering. Several minor bug fixes

  11. Developer post

    Minor Update

    Captain Bonus now increases based on players experience if the player is not new to the team. The AI selecting a captain is now influenced by this. Also added toggles for Icons Shown on the field.

  12. Developer post

    Hotfix

    Coach Debuffs were being recorded as Buffs on coaching stats.

  13. Developer post

    Coach and Personality Update + 4 new DLC races!

    Personalities Coach and player personalities will have a greater impact on the game. The biggest change is in game Buffs and Debuffs by players and coaches. Coaches will attempt to buff each player on the field at the beginning of the game and again at halftime. Depending on the

  14. Developer post

    Bug Fixes

    Fixed issue with CV occasionally biting on the run unintentionally. Fixed issue with Ladder Leagues not generating playoff teams properly. A few other minor draft and UI fixes.

  15. Developer post

    Chaos Mode Update

    Chaos Mode: Laid back mode where each team can assign 16 of the players to go into the "eligible" player pool per game. 8 of the 16 will be randomly selected to play each game. Players that have played half the games in the current season will not be picked, so it ensures if you

  16. Developer post

    Animation Update!

    New Animations: Added side animations and improved the old animations. Auto Zoom Camera: Now the camera smoothly follows the action and automatically zooms in on running plays and zooms out when the QB is passing. The auto zoom can be disabled in the escape menu. New Customizable

  17. Developer post

    Bug fixes

    Fixed issue with game bugging out if you hit view the "Player Card" during the game. Fixed issue with Trash Talk settings not always saving properly Sim all college games should now work Several UI fixes

  18. Developer post

    Hotfix

    New playoff calculations when going to standing screen was causing schedule bugs. Should be fixed now.

  19. Developer post

    Small Update

    Defense will now look and historical tendencies of the Runner (do they run or pass) and get small adjustments based on those tendencies. For example, if the QB has a tendency to Pass, the defense will be slightly better at defending the pass but weaker if QB decides to run. Minim

  20. Developer post

    Hotfix

    Fixed draft pool being deleted at season start.