Dear Players, We are thrilled to announce that Slay the Abyss is participating in the Steam Scream Fest! Don’t miss out—join us and embrace the challenges and fun that lie within the abyss!
Dear Players,
We are thrilled to announce that Slay the Abyss is participating in the Steam Scream Fest! Don’t miss out—join us and embrace the challenges and fun that lie within the abyss!
Update v1.04 Improving Replaced“Breakthrough”为“burst” Bug Fixes Fixed English display and button issues for the "Monument" event Fixed missing English descriptions for some cards Fixed issues with the display of numerical values for some cards Don't forget to Join our Discord if
Update v1.04
Improving
Replaced“Breakthrough”为“burst”
Bug Fixes
Fixed English display and button issues for the "Monument" event
Fixed missing English descriptions for some cards
Fixed issues with the display of numerical values for some cards
Don't forget to Join our Discord if you have feedback or questions about the game.
Update v1.03 Improving Text now appears below UI elements that were previously blocking it. Dodge effects are no longer cleared at the end of a round. All decks in the upper right corner return to the deck after battle ends. Monster spawn speed remains constant during acceleratio
Update v1.03
Improving
Text now appears below UI elements that were previously blocking it.
Dodge effects are no longer cleared at the end of a round.
All decks in the upper right corner return to the deck after battle ends.
Monster spawn speed remains constant during acceleration(Pressing Space).
Optimized the appearance of effect text after battle ends.
Adjusted the positions of characters and monsters (shifted left).
Balance Change
【Revival】When Hp rises above 50%,Gain 6 Strength → 12 Strength
【Ritual of Invocation】On Block increases to 20 points,Gain 5 Block → 10 Block
Update v1.02 Improving: Adjusted the appearance chance of the shop in the early stages (will not appear in the first level) Improved the action bar, it will start from 0 after each action (will not affect the acceleration by holding Space) Now the first level has only three stage
Update v1.02
Improving:
Adjusted the appearance chance of the shop in the early stages (will not appear in the first level)
Improved the action bar, it will start from 0 after each action (will not affect the acceleration by holding Space)
Now the first level has only three stages, reducing the difficulty
Adjusted some localized texts in English
Contents:
More difficulty options available for unlocking
More runes available for unlocking
Don't forget to Join our Discord if you have feedback or questions about the game.
Update v1.01 Bug Fixes: 1. 【Popeye】Next round's strength gain will no longer nullify other strength bonuses. 2. 【Evil retreat】Now takes effect at the end of the current round rather than at the end of the turn. 3. The ability shop now displays prices correctly. Improving: 1. Hold
Update v1.01
Bug Fixes:
1. 【Popeye】Next round's strength gain will no longer nullify other strength bonuses.
2. 【Evil retreat】Now takes effect at the end of the current round rather than at the end of the turn.
3. The ability shop now displays prices correctly.
Improving:
1. Holding down Tab will prioritize ability display.
2. Improved boss descriptions.
Don't forget to Join our Discord if you have feedback or questions about the game.
Dear players, Slay the Abyss is now officially available on Steam. What happens when Roguelike Deck-Building meets the Active-Time Turn-Based Combat? Customize events, reclaim lost powers, make the right decisions in fast-paced battles. Enjoy a 10% discount during the first week:
Dear players,
Slay the Abyss is now officially available on Steam. What happens when Roguelike Deck-Building meets the Active-Time Turn-Based Combat? Customize events, reclaim lost powers, make the right decisions in fast-paced battles.
Enjoy a 10% discount during the first week:
https://store.steampowered.com/app/2387450/
Slay the Abyss is participating in the Eastern Game Fest. Thank you for your attention and support!
Hello Everyone! We are delighted to announce that Slay the Abyss will officially launch on April 25th ! The demo has been updated, feel free to experience it! In Slay the Abyss, you can experience: Customizable events. You can freely choose and combine event cards for each match.
Hello Everyone!
We are delighted to announce that Slay the Abyss will officially launch on April 25th!
The demo has been updated, feel free to experience it!
In Slay the Abyss, you can experience:
Customizable events. You can freely choose and combine event cards for each match.
Real-time combat mechanics. Choose between offense and defense based on the situation.
Deck building. Acquire abilities, upgrade cards, and form the best combinations.
Facing formidable foes. Confront bosses with different mechanics and experience battles with varying rhythms.
Hello everyone, we're thrilled that Slay the Abyss is participating in the Steam Deck Builders Fest! To celebrate this event, the demo has been updated to version 0.3.24, including art improving, bug fixes, and balance changes. Here's what's new in the update: Bug Fixes Corrected
Hello everyone, we're thrilled that Slay the Abyss is participating in the Steam Deck Builders Fest! To celebrate this event, the demo has been updated to version 0.3.24, including art improving, bug fixes, and balance changes.
Here's what's new in the update:
Bug Fixes
Corrected the issue that English descriptions didn't match.
Fixed the bug where the game would freeze on the event selection screen upon first entry.
Fixed a bug that the tutorial couldn't be repeated.
Corrected the issue where "Metalization" wasn't effective.
Improving
Implemented new artwork and UI.
Revamped the tutorial.
The spacebar can now accelerate gamespeed.
Balance Change
Increased monster speed.
Enhanced the rarity of loot cards.
Adjusted the combat system. Character will attack at the end of their turn now.
Don't forget to Join our Discord if you have feedback or questions about the game.
Hi there. Slay the Abyss demo has now been updated to v0.3.22: Improving Now, when there are cards in the deck and the hand is not full, cards will be drawn automatically. Improved the display of attack indicators on enemies. Improved the hit effect. Slay effect will now be clear
Hi there. Slay the Abyss demo has now been updated to v0.3.22:
Improving
Now, when there are cards in the deck and the hand is not full, cards will be drawn automatically.
Improved the display of attack indicators on enemies.
Improved the hit effect.
Slay effect will now be cleared after the execution, rather than after an attack.
Adjusted the font of the cards.
Unified the Quit/Back button to a bottom-right arrow.
Features
Enemies’ positions will change with the attack order, with the first one always being the first to attack.
Added time display to the selection interface.
Added automatically used Cards; now, "Poison" is the automatically used card.
Long-pressing the space bar can speed up the game.
Bug Fixes
Fixed the bug that adjusting the game music during battle had no effect.
Fixed the bug that Slay effect did not work properly.
Don't forget to Join our Discord if you have feedback or questions about the game.
Hello, everyone, Slay the Abyss demo has now been updated: Improving Overall difficulty has been reduced. All buffs and blocks will now be cleared after the attacks When selecting an enemy as the target for an attack, the damage caused to that enemy will be displayed on the healt
Hello, everyone, Slay the Abyss demo has now been updated:
Improving
Overall difficulty has been reduced.
All buffs and blocks will now be cleared after the attacks
When selecting an enemy as the target for an attack, the damage caused to that enemy will be displayed on the health bar.
Don't forget to Join our Discord if you have feedback or questions about the game.
Hello, everyone, Slay the Abyss demo has now been updated:| Bug Fixes Fixed an issue where clicking on abilities could potentially lead to game crashes. Fixed a bug where debuffs obtained in levels were not taking effect during battles. Improving Carrots events no longer consume
Hello, everyone, Slay the Abyss demo has now been updated:|
Bug Fixes
Fixed an issue where clicking on abilities could potentially lead to game crashes.
Fixed a bug where debuffs obtained in levels were not taking effect during battles.
Improving
Carrots events no longer consume food.
The top no longer displays the speed bar.
Effects with a value of 0 will no longer be shown.
Improved the speed values display
Mechanic
There is only 1 speed bar instead of 2.
Players can attack at any time, and the number of attacks increases each time the speed bar is filled.
Content
New events:Well, Witch's Flying House, and Pyrokinetic.
Hello, everyone! Slay the Abyss is a deck-building card game, with an action-packed Action Time Battle system. A free demo is now available! Our latest trailer here: The game is still in the early stages of development and will require a considerable amount of time for further de
Hello, everyone!
Slay the Abyss is a deck-building card game, with an action-packed Action Time Battle system. A free demo is now available!
The game is still in the early stages of development and will require a considerable amount of time for further development. If you have any problems / BUG report/ gameplay suggestions, please feel free to leave them on our Discord.