Updated on May 2
Added a bunny girl character

Developer posts and news about this game.

Added a bunny girl character

A new female character, Emma, has been added, along with two skins.

Added verification of DLC ownership. Now, when selecting a DLC map, you must log in to the stream client and have the corresponding DLC. Fine tuned some UI.

New tower defense trap: Quantum Repair Tower, occupying 1 trap slot. Slightly optimized the font for damage numbers.

Added achievement system Custom keys added summoning vehicles and opened trap interface Cancel the mutually exclusive logic between reloading and running. Note that it is normal to not see reloading animations in the first person while running.

New Experience Version Tower Defense Map: Ruins Temple 2. Need to update DLC synchronously. The trial version has added a tower defense mode.

Slow Trap: Can be placed on the ground. Reduces the movement speed and attack speed of all monsters. The effect increases with the trap's level.

The trap limit in tower defense mode has been increased to 200 Add flamethrower wall traps Add ground spike traps

The two of them added the V key to the epic weapon and reused the old special effects. The tracking energy bullet effect has been changed to sword form

The bullet rebound of the Launcher weapon has been changed to full map tracking, and if the target is not aimed when firing, it will automatically track the nearest enemy on the screen. And the bullets will follow the enemy's movements.

Added Epic Weapon Temporary Launcher, supporting bullet rebound tracking function. When the energy bullet fired by the left button hits obstacles such as the ground or walls, it can bounce back and automatically track enemies within a range of 6 meters. The energy bomb can bounce

Add new unlockable motorcycles Increased the engine sound effects of motorcycle vehicles Tower defense can place traps and raise them up

Added the Q key to switch the aiming device in the game The motorcycle unlocking adjustment is increased, and the summoned motorcycle is immune to terrain collision damage and has unlimited fuel. Added the effect of colliding with zombies to trigger the limb breaking effect for m

Added optional high-power scopes to most weapons Added a bolt-action sniper: Mosin-Nagant Added unlockable motorcycles, and the unlocking tokens will be increased after the next update.

Added bicycle vehicles and summoning props. Displayed under the warehouse's full list. Bicycles support two seats, and the player in the back seat can shoot. Bicycle summoning props can be purchased and unlocked or dropped by passing the third level of difficult epic. After equip

The training ground console interface has been adjusted, a vehicle spawning button has been added, and the monster spawning input interface has been optimized. The console interface does not support multiple languages. Press the "/" key to open the console. If the vehicle cannot

Reload volume is now affected by overall volume. Graphics quality changed from epic to medium when first opening the game.

Greatly reduce the HP of common zombies in difficult and epic difficulty. The easy and normal difficulty of levels 2~3 can be unlocked without prior clearance. Provide a game save file to reduce the liver, 4 additional equipment have been unlocked, initial 10,000 tokens, talent l

Added a new limb-breaking effect. Now limb-breaking will affect the zombie's movement. Currently only implemented in level 1. Added a limb-breaking switch in the language and miscellaneous settings. It is turned on by default. If it is turned off, it will not trigger the actual l

Packaging method adjusted to support DLC and other expansions Notice that the tower defense DLC will be available online for free as the final content