Demo is out, and some changes
Some of you have already given us feedback, thank you very much! We've taken your comments into account and made a few modifications and corrections to improve your experience. 🔧 Fixes & Improvements Fixed: hard lock when talking to Roy at the begining of mission #2 SteamVR
Some of you have already given us feedback, thank you very much! We've taken your comments into account and made a few modifications and corrections to improve your experience.
🔧 Fixes & Improvements
- Fixed: hard lock when talking to Roy at the begining of mission #2
- SteamVR has been removed from the startup process
- Fixed: The "Remaining Barrels" task now accurately updates when rounding down.
- Fixed: The "Full!" message no longer appears during cutscenes.
- Fixed: Added a fail safe on Elodie when the metal doors need to be removed in the sewers
- Fixed: more robust quest saving system
- Fixed: The garbage pile is restored when the sewer mission is replayed from the beginning
- Fixed: removed constraint when Player tries to go to bed at 3 a.m
🍳 Story & Gameplay Enhancements
- The dog's fate has been changed
- Bandages now provide better health recovery when applied
📚 Tutorials & Guidance
- Addition of a tutorial showing that it is now possible to cook sandwiches to restore energy
- Added a reminder tutorial if you forget your backpack when waking up.
- A quick bandage usage reminder has been added during the mission in the sewers .
- Added a reminder to return to bed at the end of the day at the start of the game
🎮 Balance Adjustments
- Reduced difficulty in the fast-food section: introduced a fail-safe: if you retry a checkpoint more than once, the challenge will ease up.
What's next?
Continue to collect your feedback
Multiplayer study: feel free to take part in the discussions
Thank you!
Dazarious

