Patch Notes
Steam invites are back again. Server list wont work until I add a new lobby system.

Developer posts and news about this game.

Steam invites are back again. Server list wont work until I add a new lobby system.

If you have problems with inviting your friends from steam, use TAB key to invite your friends. It also added to controls graffities in level 0.

Public lobbies disabled, you can still play with your friends. New lobby creator will be added to game with public option soon.

-Level 37.1 not dying void bug fixed -Level ! monsters are now slower and there is no longer a crouch obstacle so it should be easier now. -Level 188 doors are now much lighter and easy to open. -Level 4 bug which causes when you slip in parkour you dont die is fixed.

-Fixed a bug in level 3 causes hounds stuck on door and make it impossible to enter the room. -Fixed a bug causes the faceling in level 4 bugging in doors.

-Fixed a bug in Level 4 that causes unopenable doors open when you jump near them.

Update re-released, level 37.1 spawn bug fixed.

-Dark sector of Poolrooms removed, now you will teleport into level 37.1 instead. -New entity in Level 37.1. -Objectives in level 37.1. -Water walking sound effects(yeah now it isnt making noises like you are still walking on concrete). -Fixed a bug in level 2 occurs when you tak

-Added keybindings for flaslight, whistle, crouch and vhs overlay. -Dark sector of Poolrooms removed, now you will teleport into level 37.1 instead. -New entity in Level 37.1. -Objectives in level 37.1. -Water walking sound effects(yeah now it isnt making noises like you are stil

-The entity in level 4 can no longer kill you from distance. -Several multiplayer fixes.

-Level 1 is much bigger now, and key card spawn point is randomized. -Level 2 roadblock is now passable without vent. -Level 1-2 entrance fixed.

-When you die, you will turn into a mini wanderer, but you cant interact with doors, buttons and entities. You can only walk around. -Level 1 is a bit bigger now. -Doors on level 4 fixed, they are no longer openable by clients -The boss now can kill other players after killing so

-Entities killing from distance in level 3 fixed. -Now you only need keycard(which you will find instead of key) to open the door and escape in level 1.

Fixed a bug causes Level 1-2 change kills you instead of level change.

Minor level fun changes Minor performance and bug fixes.

If you want to contribute about your language, contact us in discord.

Fixed a bug causes to falling in void without level restart, in level 0 and level 2.

-Bacteria model and animations updated. -Level 0 ceiling is a bit higher now.

-Level 0 visuals and lighting changed a bit. -Added aim offset to models, now they arent static as you look up and down.

-Level 3 Rework. -New entity: Hound -Faster entities. -Performance and network code optimizations. -Pressing U now also close fish-eye lens effect.