Ver 1.018.005
- adjusted player camera movement

Developer posts and news about this game.

- adjusted player camera movement

- fixed a bug with projectile accuracy count - fixed a bug with critical hit count

- updated cinemachine to 3.x - fixed a bug with jittery movement of lvl 1-10 enemy ships - fixed a bug with lasers not hitting multiple enemies

- simplified movement of damage popups - updated particle effects of beam weapons - decreased aim delay of triangle hard mode enemies - added confirmation window when exiting the game - fixed a bug with jittery backgrounds - fixed a bug where player could move after round ends af

- added particles to projectiles - fixed a bug with particle amount setting

- update to Unity 6 - lowered difficulty of hard mode (enemy aim is less accurate, decreased enemy damage) - new gunring2 shop ui effect - added toggle to reset progress screen for resetting leaderboards - fixed a bug with news manager

- adjusted fission warhead - fixed a typo in force wave description - added tooltips to stars on levelmenuitems - added text to settings screen to tab to hide ui

- fixed a bug with endless mode retry - fixed a bug with main menu leaderboard loading

- added nebulas to backgrounds - revamped galaxies - revamped ship explosion vfx

- main menu background tweaks

- added random supernovae to backgrounds

- optimized missiles - new explosion effect - updated some shop ui elements - bloom color cyan when hit while shielded

- new forcewave effect - fixed a bug with tooltips

- made enemy spawners more pretty - minmap fixes

- background tweaks

- updated backgrounds with neat galaxies

Reach difficulty 5 in Endless Mode to unlock Hard Mode, which is similar to Normal Mode except the enemies now shoot back. Muhaha! - removed main menu background images - updated main menu particle VFX - fixed a bug with spawner spawn rate - added Hard Mode - removed the old back

- more audio smoothing - changed color of Nova Beam - added achievements for projectile purchases Ver 1.015.001 - added movement timer to score calculation, movement timer only increments when the player is moving - lowered volume of uicancel sfx Ver 1.015.002 - fixed a bug with

- added small explosions to the highest-tier small and medium projectiles and rebalanced the projectile damage amounts - adjustments to battle audio - declicked projectile and ship explosion sfx - camera shake smoothing - damage popups go away faster - settings menu ui changes -

- fixed a bug with utility achievements - fixed a bug with game UI elements - fixed a bug with game scores and timers not calculating correctly