Unity Issue | Patch
Unity messed up and now we all need to do an update.
Unity messed up and now we all need to do an update.

Unity messed up and now we all need to do an update.
Unity messed up and now we all need to do an update.
Thanks for everything, it's been a blast! There won't be future updates.

Howdy, the sequel to Open Fishing XL is finally releasing. Go check it out using the link bellow! Go give it a shot! Click here to check it out!
Howdy, the sequel to Open Fishing XL is finally releasing. Go check it out using the link bellow!


Howdy, Open Fishing 2 is a thing and there's a demo for you to try out! Go give it a shot and wishlist the game! Click here to check it out!
Howdy, Open Fishing 2 is a thing and there's a demo for you to try out!

I've added multiplayer! Now you can fish with your Steam friends. Make sure you're pals can see the game you're playing and you're not set to invisible for it to work. Changelog: Added multiplayer Fixed a couple of bugs (I forgot which)
I've added multiplayer! Now you can fish with your Steam friends. Make sure you're pals can see the game you're playing and you're not set to invisible for it to work.
Changelog:
I just added American Mode! Essentially it's a Kilos to Pounds converter. Let me know if I missed any conversions. I also made the fish on hook sound a lot louder since people were having trouble hearing it.
I just added American Mode! Essentially it's a Kilos to Pounds converter. Let me know if I missed any conversions.
I also made the fish on hook sound a lot louder since people were having trouble hearing it.

I've made a small game which is basically Open Fishing XL but as a board game. It doesn't exactly have a board but there isn't really a better word for the kind of game it is. It's just a series of text and pdf documents at the moment but it's really fun and vibes very similarly
I've made a small game which is basically Open Fishing XL but as a board game. It doesn't exactly have a board but there isn't really a better word for the kind of game it is. It's just a series of text and pdf documents at the moment but it's really fun and vibes very similarly to the Open Fishing XL.

Howdy, I just added cloud saves which can potentially mess up save data if you say open your game on your steam deck but your main save is on your PC it could overwrite it. If you want to be extra sure your saves are secure back them up by copying the data in this folder somewher
Howdy, I just added cloud saves which can potentially mess up save data if you say open your game on your steam deck but your main save is on your PC it could overwrite it. If you want to be extra sure your saves are secure back them up by copying the data in this folder somewhere else:
C:\Users\YOURUSERNAME\AppData\LocalLow\Kunstaat\Open Fishing XL
I hope this addition makes the game more convenient to play!
Howdy, I'm sick! This patch was supposed to include another feature but it's missing since I got sick and didn't want to keep +Jones waiting for the tiny feature they asked for. There now is a button to turn on and off the flashlight with F or Right Stick Click.
Howdy, I'm sick! This patch was supposed to include another feature but it's missing since I got sick and didn't want to keep +Jones waiting for the tiny feature they asked for. There now is a button to turn on and off the flashlight with F or Right Stick Click.
Howdy, I got bored one day after learning how to model trees better and now I'm here to show you the new graphics of Open Fishing XL. I hope you like them and if not, no problem you can go back to the way it was using the steam betas. Process to return to old graphics: Open the p
Howdy, I got bored one day after learning how to model trees better and now I'm here to show you the new graphics of Open Fishing XL. I hope you like them and if not, no problem you can go back to the way it was using the steam betas.
Process to return to old graphics:
As always please let me know of any bugs.
Howdy, I've decided to turn on the Steam Awards button just to be sure I don't loose out on marketing visibility. I honestly have no hopes of actually winning an award (the game simply isn't popular enough) but it might do something for sales so more people can have fun with the
Howdy, I've decided to turn on the Steam Awards button just to be sure I don't loose out on marketing visibility. I honestly have no hopes of actually winning an award (the game simply isn't popular enough) but it might do something for sales so more people can have fun with the game ːcaveblazersheartː (also I make more money).
I also want to thank the community for all the support during development and all the awesome stuff (and bug fixes) I've been able to do because of this. Without you guys the game would be way less good!
If any of you would nominate the game for the most relaxing game award that would be awesome.
The biggest fish achievement was previously broken, changed one string and now it should work. Note: Haven't tested this but it should work now. If not let me know on the steam community or the discord.
The biggest fish achievement was previously broken, changed one string and now it should work. Note: Haven't tested this but it should work now. If not let me know on the steam community or the discord.
Howdy, I've made a quick update for Halloween that adds some horror environmental details and post processing. Hope you'll enjoy the spooks! To get scared go to the settings menu and turn on Horror mode, make sure you hit apply. Changelog: Added spooky stuff Added button to turn
Howdy, I've made a quick update for Halloween that adds some horror environmental details and post processing. Hope you'll enjoy the spooks!
To get scared go to the settings menu and turn on Horror mode, make sure you hit apply.
Changelog:
There used to be a bug with the keep nets that locked you onto that screen if you overfilled them. Now I've added a cap to the amount of fish you can put in that bug is fixed! Happy fishing!
There used to be a bug with the keep nets that locked you onto that screen if you overfilled them. Now I've added a cap to the amount of fish you can put in that bug is fixed!
Happy fishing!
Howdy, just here to say I've added a sensitivity slider to the game as suggested by some folks on the discord. Currently only effects mouse movement so controllers will have to deal with the default sensitivity. If this is a problem for you please tell me on the steam community o
Howdy, just here to say I've added a sensitivity slider to the game as suggested by some folks on the discord. Currently only effects mouse movement so controllers will have to deal with the default sensitivity. If this is a problem for you please tell me on the steam community or community discord.
Howdy, here's a post launch patch to solve some issues, improve the steam deck experience, and add some small things. There is no longer a button in the settings menu to switch to controller mode, this now happens automatically. This was a whole ordeal to get working, having to m
Howdy, here's a post launch patch to solve some issues, improve the steam deck experience, and add some small things.
There is no longer a button in the settings menu to switch to controller mode, this now happens automatically. This was a whole ordeal to get working, having to move to the new unity input system (which I despise lol). There's currently a minor bug where the camera snaps to your mouse when switching back and forth. Not a huge deal but it's something I'm aware of. If this is a big deal to any of you please tell me, I might go back and fix it.
I've also added insta fish mode, in this mode there's no reeling in. I've added this for those that can't click fast for whatever reason or those that want an even more relaxed experience. You will not be added to the leaderboard when using this mode. Insta fish mode can be enabled in the settings menu.
Also fairy lights have been added, I think they look really cute and help to distance the game from the ps1 horror aesthetics. I've also added other stuff but that's all in the change log.
Changelog:
Added a locked-more visible fish meter, enableable in the settings
Added a cheat for the map screen for those who don't want to draw the whole thing
Added insta fish mode
Added fairy lights
Changed to the new input system
Fixed the FOV issue some player had on the rogue isle
Fixed controller support in the net catch screen

I'm excited to announce Open Hunting XL has a steam page! If you like the idea of a customizable hunting game that can either be very realistic or casual give it a wishlist to support development. I've tried to focus on making small game hunting fun and engaging on top of the usu
I'm excited to announce Open Hunting XL has a steam page! If you like the idea of a customizable hunting game that can either be very realistic or casual give it a wishlist to support development.
I've tried to focus on making small game hunting fun and engaging on top of the usual deer hunting. It really bothered me in other hunting games that they put so little attention into rabbits squirrels and birds so I wanted to rectify that. I've also put a larger emphasis on graphics with this game, I bet you'll notice when checking out the screenshots in the links below.

Howdy, 1.0 is here after 6 months of early access development! This update adds weather and two more achievements for cooking all the fish and finding an easter egg. There are three types of rain in game now, light rain, rain and stormy rain. I hope you enjoyed going along with m
Howdy, 1.0 is here after 6 months of early access development! This update adds weather and two more achievements for cooking all the fish and finding an easter egg. There are three types of rain in game now, light rain, rain and stormy rain.
I hope you enjoyed going along with me on this development journey and that you're happy with the current amount of content in the game,. I'm really proud of what the game has become in just 6 months. Apart from if the game goes viral there won't be any further content updates or DLC but I hope to keep fixing bugs when I hear about them.
Added 3 types of rain
Added 2 achievements
Changed tutorials to not mention future updates
Fixed offline play (This was actually in update 16 but I forgot to add it to the patch notes)
Howdy, update 16 is out, it's a pretty small one due to the game being close to release and not wanting to release in the steam sale we just had. I've added the keep net, it works like the storage boxes but it doesn't save it's contents and can be moved. You can buy it at the for
Howdy, update 16 is out, it's a pretty small one due to the game being close to release and not wanting to release in the steam sale we just had. I've added the keep net, it works like the storage boxes but it doesn't save it's contents and can be moved. You can buy it at the forests item shop if you wanna try it out.
1.0 is getting close next update the game should be done! After that I will continue to fix bugs but no more new features will be added.
I forgot to add 2 achievements but those will be added next update.
Howdy, update 15 is out and it brings some frequently requested features to the game! I've added steam achievements and you can now draw with 3 colors on the map screen. 8 steam achievements added Added red and blue marker colors to the map screen
Howdy, update 15 is out and it brings some frequently requested features to the game! I've added steam achievements and you can now draw with 3 colors on the map screen.