Project Astra Dominium

Snob Entertainment UG

Released
Jan 14, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    All quiet on the Astra front

    Hello all you lovely AIs out there! Again it's been quiet around the 2.0 update and again we are very sorry for that! There's no sugar coating it, we sucked at least at 3 things: Posting news, keeping patches focused in scope and estimating how much time we'll have to work on it.

  2. Developer post

    Steam Tower Defense Fest and 30% off

    Project Astra Dominium is happy to announce that we are once again taking part in the Tower Defense Fest from March 9–16 here on Steam, and that the game will be 30% off for the duration of the event :) If you are interested in playing a mix of Tower Defense and factory building,

  3. Developer post

    2.0 Update Progress and Open Beta

    Hello all you lovely AIs out there! First of all, we wanted to let you know that we have finished most of the major features and systems that we wanted to overhaul or introduce with the 2.0 update and are now in the process of adding the last bit of content, balancing, and polish

  4. Developer post

    Dev Diary - Upcoming 2.0 Combat Changes

    Well, nowadays this greeting that we've used for so long seems somewhat odd, but here it goes: Hello all you lovely AIs out there! The work on 2.0 is going well so far, even if we had some minor private things keeping us from working on it in full spare time. Today we want to giv

  5. Developer post

    Project Astra Dominium 2.0 is coming!

    Hello all you lovely AIs out there! July 2025 was an incredible month for Project Astra Dominium, and we want to give a massive thank-you to all our players – both longtime fans and newcomers alike. Your support means everything to us! We’re currently working on a major patch tha

  6. Developer post

    Update 1.23.5 - Hotfix

    Hello all you lovely AIs out there! This is just a small hotfix for the manual crafting screen, where the list of required Materials was cut off. There still was a scrollbar but it wasn't that visible and could lead to confusion as to why you could not craft certain items, requir

  7. Developer post

    Merry Christmas & a small Update preview

    Hello all you lovely AIs out there! The end of the year again came blazingly fast, especially after so many good games made their debut this year and had time flying by like life was running on x8 speed... So we want to close this year with a quick preview of the next Update that

  8. Developer post

    Update 1.23.4 - Bugfixes

    Just a small bugfix update while we are still working on the next content Patch, stay tuned! :) Misc/Bugfixes Fixed the Cosuna Portal level still using Post Processing on the UI (That's why everything there looked darker than the rest of the game) Reduced Camera Move Speed in all

  9. Developer post

    Update 1.23.3 - QoL, Bugfixes

    Don't mind me, just a small update passing through... Misc/Bugfixes The Loot Window inside a TD Level is now shown as a more compact grid and the wiggle animation is disabled by default (You can still click the button on the top left beside the "loot" title to toggle the animatio

  10. Developer post

    50% off and pricing changes

    Hey there! The game will be off by 50% from today till Monday the 28th October! But wait there's more! We also want to let you know that after the sale, the price for the game will be permanently reduced from 14,99$ to 9,99$ (And respectively in other currencies). We want to than

  11. Developer post

    Update 1.23.2 - Unity update & UI Post Processing fix

    Hello all you lovely AIs out there! While we are currently still working on the next bigger update (and you all are probably busy playing the new Factorio DLC anyway ;), we wanted to put out another small one in between, as it contains some important fixes that we'd like to put o

  12. Developer post

    Update 1.23.1 - Bugfixes

    Hello all you lovely AIs out there, we know you are all busy playing Satisfactory, waiting for the next Factorio DLC or slaying Tyranids for the Emperor! But we still wanted to put out this small patch that should fix some annoying bugs, while we are working on the next, bigger c

  13. Developer post

    Update 1.23 - New Levels, New Enemies, Balancing, QoL, Bugfixes & More

    Before anything else: Please backup your savegame ! Even though we tried as much as possible to keep this update compatible with older saves, we can't guarantee that some edge cases might still destroy your savegame. So if you don't intend to start a new game, we recommend you ba

  14. Developer post

    Development update

    Hey there all you lovely AIs, long time no see! Unfortunately our private lifes still keep us busy, but we are nonetheless working on the next update in every minute of our spare time! It will still take some time and we currently can't give you an ETA when the update will come,

  15. Developer post

    Update 1.11.8 - New Outposts, Steam Leaderboards, Performance, Minor Polishing

    Hello all you lovely AIs out there! With this small update we bring you some long awaited outposts and with it the ability to finally mine rare resources like silver, tungsten, gold and platinum! ːsteamhappyː (More Outposts will still be added with future updates) We've also made

  16. Developer post

    Update 1.11.7 - CryoTower GPU Performance, Translation- & Bugfixes

    Hello all you lovely AIs out there, another small update this week, while we are still working on a larger update. (Mostly rewriting the Portal mode.) Unfortunately we have no ETA yet for the larger update, but we'll keep you updated and you can always reach us on our Discord or

  17. Developer post

    Update 1.11.6 - QoL, Balancing, Bug & Localization fixes

    Hello, all you lovely AIs out there! Today we release a small update, mainly bringing some additonal keybindings that'll hopefully help some left handed players and people with a broken mousewheel. We are still working on some other stuff but unfortunately the last weeks, our pri

  18. Developer post

    Update 1.11.5 - Minor Combat Balancing, Translation- & Bugfixes

    Another week, another update! This time it's a again a bit smaller and mostly focusing on bugfixes (especially empty portal waves) and some minor combat balancing changes. Meanwhile we are working on some greater changes to the portal mode and if all goes well, we will release th

  19. Developer post

    Update 1.11.4 | Portalmode changes, New Drone Pod Model, Translation- & Bugfixes

    Hello all you lovely AIs out there and a big welcome to all new players! In this patch, we were mainly focusing on fixing the bugs and translation errors you've reported, aswell as a small rebalancing of the Portal mode (Still WIP, see below). We've also added a small visual upgr

  20. Developer post

    Update 1.0.0 - Project Astra Dominium leaves Early Access

    Hello all you lovely AIs out there! Today is a big day for us, as Project Astra Dominium officially leaves Early Access . But hold your Keyboard for a second before you type angry reviews! :D Update 1.0.0 does not mean, that we won't further support or update the game. We are awa