Magicube

nebu soku

Released
Jun 29, 2023
Platforms
Last updated
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Updates & announcements

16 posts
  1. Developer post
  2. Developer post

    v1.14

    Improved level 6 and 13 to reduce trial and error as much as possible. Fixed a bug that caused the arrow on the pedestal to gradually rise.

  3. Developer post

    Sorry for the wrong update.

    I accidentally changed the layout of level 49 in the last update. It has now been fixed correctly. Apologies to anyone who was bothered by this issue.

  4. Developer post

    v1.13

    Improved level 8 to make it approachable. Improved level 9 to prevent unintended solutions.

  5. Developer post

    v1.12

    Improved level 43 to say goodbye (hopefully forever) to the cheese.

  6. Developer post

    v1.1

    Improved level 1 to make it approachable.

  7. Developer post

    v1.10

    Changed the tutorial text (about pushable) to be more explicit. Improved level 6 to make it easier.

  8. Developer post

    v1.09

    Fixed some undo bugs. Improved level 43 to prevent an unintended solution.

  9. Developer post

    v1.08

    Improved level 28 to prevent an unintended solution.

  10. Developer post

    v1.07

    To enhance the tutorial, a message was added to the prologue. "The yellow is pushable" is a rule you should know before you start the puzzles. Sorry if you wasted time to notice that in previous versions.

  11. Developer post

    v1.06

    Changed the wizard's color for visibility. Improved level 9 to prevent an unintended solution.

  12. Developer post

    v1.05

    Fixed a bug that allowed you to shoot the yellow by taking advantage of the few frames grace on the program between the laser cutting off and the toggle platform at your feet disappearing. In previous versions, you could use the trick to perform unintended solutions that relied o

  13. Developer post

    v1.04

    Improved level 25 to prevent unintended solution. Simplified design of level 49.

  14. Developer post

    v1.03

    Improved level 43 and 44 to prevent unintended solutions. (To the person who reported about level 43 For some reason, the steam auto-check determined that there was a problem with your post. I was able to read it by admin rights. Thanks for your feedback.)

  15. Developer post

    v1.02

    Improved following levels to prevent the unintended solutions: 14, 28, 32, 33, 37 I also know that level 44 has multiple solutions. I will improve it as soon as possible. Sorry for not giving the best experience to early players.

  16. Developer post

    v1.01

    Fixed a bug that allowed blue block to stay on half grid by particular maneuvers. Thanks for the report!