StarDrive

Zero Sum Games · Iceberg Interactive

Released
Apr 26, 2013
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    PC Gamer talks StarDrive, Endless Legend

    Come check out this cool story about 4x games that PC Gamer has done. A meaty chat.

  2. Developer post

    PC Gamer talks StarDrive, Endless Legend

    Come check out this cool story about 4x games that PC Gamer has done. A meaty chat.

  3. Developer post

    StarDrive 2 Development Log

    Here is a video log update of our development progress on StarDrive 2!

  4. Developer post

    StarDrive 2 Development Log

    Here is a video log update of our development progress on StarDrive 2!

  5. Developer post

    Patch Notes 1.15

    Here is the changelog for the 1.15 patch. I think many players will appreciate both the fixes and the additions, and it also holds some good stuff for modders. Fixed an issue with the Fletchette cannon and other dual-purpose Anti-Ship/PD weapons not damaging ships as they should.

  6. Developer post

    Patch Notes 1.15

    Here is the changelog for the 1.15 patch. I think many players will appreciate both the fixes and the additions, and it also holds some good stuff for modders. Fixed an issue with the Fletchette cannon and other dual-purpose Anti-Ship/PD weapons not damaging ships as they should.

  7. Developer post

    Patch Notes 1.14A

    This latest patch does a lot of tinkering under the hood of StarDrive. You should see substantially better performance memory-wise and in the late game. You should also see much better play out of the AI due to economic tweaks. Their Core Strategic AI remains unchanged - it shoul

  8. Developer post

    Patch Notes 1.14A

    This latest patch does a lot of tinkering under the hood of StarDrive. You should see substantially better performance memory-wise and in the late game. You should also see much better play out of the AI due to economic tweaks. Their Core Strategic AI remains unchanged - it shoul

  9. Developer post

    State of the Game

    Greetings people of Earth. We have seen some confusion floating around the internet about the state of StarDrive - rumors that StarDrive is a dead or abandoned game. To help clear that up, we wanted to make a post here to confirm that StarDrive is, in fact, a feature complete and

  10. Developer post

    State of the Game

    Greetings people of Earth. We have seen some confusion floating around the internet about the state of StarDrive - rumors that StarDrive is a dead or abandoned game. To help clear that up, we wanted to make a post here to confirm that StarDrive is, in fact, a feature complete and

  11. Developer post

    ZeroSumGames: Developer's update (Patch Notes 1.13)

    Fixed Heavy Siphon beam to have the buff from last patch Ships with supply bays will no longer resupply other ships with supply bays Shamelessly stole ThomasGideon's arc art Fixed a font issue with Arial 20 bold being way too large and screwing some spacing up Changed arcs and sh

  12. Developer post

    ZeroSumGames: Developer's update (Patch Notes 1.13)

    Fixed Heavy Siphon beam to have the buff from last patch Ships with supply bays will no longer resupply other ships with supply bays Shamelessly stole ThomasGideon's arc art Fixed a font issue with Arial 20 bold being way too large and screwing some spacing up Changed arcs and sh

  13. Developer post

    ZeroSumGames: Developer's update (Patch Notes 1.11 and hotfix 1.11B)

    1.11 Added Russian language support Changed a number of fonts around to support russian characters; let me know if you see any oddities Fixed repair drones, which were accidentally disabled in 1.10 while trying to fix repair drones. Recursive failure/ Fixed bug where ships being

  14. Developer post

    ZeroSumGames: Developer's update (Patch Notes 1.11 and hotfix 1.11B)

    1.11 Added Russian language support Changed a number of fonts around to support russian characters; let me know if you see any oddities Fixed repair drones, which were accidentally disabled in 1.10 while trying to fix repair drones. Recursive failure/ Fixed bug where ships being

  15. Developer post

    ZeroSumGames: Developer's update (1.10)

    Hi everyone. I have pushed out two small patches yesterday / today. Combined patch notes to 1.10: Fixed the bug where loading a mod would not load your modded ships StarDrive will now remember what mod you have loaded between plays Fixed a crash referencing the Agent Operations l

  16. Developer post

    ZeroSumGames: Developer's update (1.10)

    Hi everyone. I have pushed out two small patches yesterday / today. Combined patch notes to 1.10: Fixed the bug where loading a mod would not load your modded ships StarDrive will now remember what mod you have loaded between plays Fixed a crash referencing the Agent Operations l

  17. Developer post

    ZeroSumGames: Developer's update

    Hi folks. I pushed a small patch out with some stability fixes and a few balance changes. Fixed a potential crash related to a multi-threading race condition. Changed the way StarDrive looks for your config file; attempting to fix errors where SD says "Can't find file Windows/Sys

  18. Developer post

    ZeroSumGames: Developer's update

    Hi folks. I pushed a small patch out with some stability fixes and a few balance changes. Fixed a potential crash related to a multi-threading race condition. Changed the way StarDrive looks for your config file; attempting to fix errors where SD says "Can't find file Windows/Sys

  19. Developer post

    StarDrive Releases!

    After a very successful Steam beta period, the hugely anticipated indie production “StarDrive” will go live on Steam later today. StarDrive, developed by Zero Sum Games and published by Iceberg Interactive, is being hailed by critics as the new benchmark in the ‘4x space strategy

  20. Developer post

    StarDrive Releases!

    After a very successful Steam beta period, the hugely anticipated indie production “StarDrive” will go live on Steam later today. StarDrive, developed by Zero Sum Games and published by Iceberg Interactive, is being hailed by critics as the new benchmark in the ‘4x space strategy