small update 21. 11. 2023
patch notes new -15 new items for better balance bugfixes -a bunch of bug fixes balance -difficulty ramp adjusted

patch notes new -15 new items for better balance bugfixes -a bunch of bug fixes balance -difficulty ramp adjusted

new -survivors mode added, last the longest you can before infinite waves of enemies bugfixes -lava gui bug fixed -timer achievment bug fixed -fewdescriptions adjusted balance -doctor's damage reduced from 4 to 3 -grunt tier is 6 up from 5 other -help tab in the menu added, expla

new -hard mode -czech translation bugfixes -several descriptions improved -fixed bug where abomination wouldn't attack -potions sfx added back balance -reaper no longer gains attack while off board -power potion attack gain increased from 1 to 2 -minor enemy generation adjustment

bugfixes -fixed boss puzzle not spawning reinforcements -ranged attacker+abomination bug fixed -progression labels showed incorrect information -several descriptions fixed -carrot/goggles, orcgineer, scarecrow, giants belt, fire wand balance -easy mode hag boss was too easy. Norm

bugfixes -issue where scenario progression wouldn't record is now fixed -fixed issue where scenario wouldn't work, when opened and closed repeatedly other -added hair and eyebrows

bugfixes -king slime and earth now spawns 'on death fighters' properly -better save file protection from crashes other -by popular demand the easy mode is added balance -chieftain now spawns only 3 shamans, instead of infinite -holy staff buffed

bugfixes -splitter losing abilities issue fixed -heart weapon no longer causes a bug -fur vest description now shows -more minor text glitching -tile highlight inconsistencies fixed -fixed boxing gloves+checkered shirt combination other -visuals slightly improved for above full h

bugfixes -thorns+blind+broccoli interaction fixed -heavy+pull interaction fixed -ronin saving and loading issue fixed -cyborc boss encounter wrong position fixed -gigantize no longer calculates improperly other -armor status indicator added -several ability descriptions improved

bugfixes -timed challenge stops after encounter victory -spell casting gear no longer cost mana when they shouldn't -fighters legs will no longer be glitching other -restore sfx changed -dificulty levels adjusted -scenario progression adjusted balance -regen rate is now 5+stage n

bugfixes -AI no longer thinks it can attack twice -AI now avoids auras properly -poison helper visual bug no longer happens -boss explosion visual bug no longer happens -tutorial can now be finished properly -ability descriptions now shouldnt be overflowing out of their boxes so